Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015
Can we please cut the crap about players liking the “faster meta”, we dont, if anything we like blowing people up with them not having a chance to come back.
Consistently the meta classes are the ones that can TAKE and dish the most punishment.
Necro, Rev, Engi.
Before that, Ele and Engi.
So on and so forth.
It is always the classes that do NOT get blown up in a second that become meta. Back when thief was broken the meta was not thief vs thief vs thief, because we do not like being blown up in a split second.
Tempests are also able to take a lot of punishment, but they can’t dish as much out. It would be nice if Anet could change this. Make eles deal a tad more damage (not in such a way that Fresh Air will be insanely OP) while reducing their tankiness.
My suggestions for ele are:
Hardy Conduit made GM. This allows Tempests to chose between more protection and stronger protection, or healing on auras. With Elemental Shielding, it’s way too powerful along with Elemental Bastion. Another option would be to add an ICD of a few seconds, but I strongly suggestion the other route.
Harmonious Conduit made baseline. This will help with damage, while also providing that one stack of stability that Overloads need. It’s way too easy to interrupt Overloads and they’re a very important part to the Tempest spec, especially with the massively long cast time they have till their main effect. This would not be OP in the slightest because one stack of stability is easy to rip through or even corrupt. This would just force the enemy to try a little harder to interrupt the ele.
Do what you want to replace HM’s slot. Nobody’s going to take any other traits over Invigorating Torrents.
Who are you to tell me what I don’t like?
Who are you to tell me what I don’t like?
Somebody that actually looks at what is meta, what has been meta and what hasnt, and it has never been meta classes that are glass cannons.
The only exceptions are decaping classes that dont actually fight or insta give shatter Mesmer that did not gave the chance to fight thus avoiding damage all together.
Other than that the meta have always been bruisers or tougher classes.
So how about we focus on balancing the clases instead of trying to turn the meta into something most players dont actually enjoy or play.
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