Removal of conditions

Removal of conditions

in PvP

Posted by: Soul.5947

Soul.5947

How would you guys feel about the removal of conditions from the game. I think removing conditions and adding some boons to replace some of them would increase many aspects of the game including pve. I do see the necessity for the current condition system atm. because it’s the optimal way of taking out bunkers, condition damage ignoring armor, but what i propose is that condition damage would be the same as normal damage.
You could spec for condi damage the same way you do now but it wouldn’t apply the condition it would just deal the damage directly, not dot. This way condition cap wouldn’t be a problem in pve anymore, taking out bunkers is the same for a condition build, and the condition removal skills can be turned into buffing skills which would improve the support game style in the game.
I know this means major work on Anet’s part but i think it would improve the overall quality of the game.
Leave your opinion on this matter with an argument be it pro or against it.

Removal of conditions

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Posted by: EverythingEnds.4261

EverythingEnds.4261

But this way, conditions would probably get even stronger, as atm the dot-damage is probably higher then a singe damage-hit.

So condi-burst would maybe become even stronger.

And are you talking of ALL condition, or just damage conditions?

But I don’t think, that this is a good solution.

Removal of conditions

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Posted by: kirito.4138

kirito.4138

How would you guys feel about the removal of conditions from the game. I think removing conditions and adding some boons to replace some of them would increase many aspects of the game including pve. I do see the necessity for the current condition system atm. because it’s the optimal way of taking out bunkers, condition damage ignoring armor, but what i propose is that condition damage would be the same as normal damage.
You could spec for condi damage the same way you do now but it wouldn’t apply the condition it would just deal the damage directly, not dot. This way condition cap wouldn’t be a problem in pve anymore, taking out bunkers is the same for a condition build, and the condition removal skills can be turned into buffing skills which would improve the support game style in the game.
I know this means major work on Anet’s part but i think it would improve the overall quality of the game.
Leave your opinion on this matter with an argument be it pro or against it.

You would have to rework every single profession and their skill/traits. A lot of work and a lot of stuff that Anet can mess up.

http://www.twitch.tv/kirito4138
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Removal of conditions

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Complete re-works are usually not a good idea. We would lose a lot of great opportunity for support, skill cap would plummet across the board, and balance would be horrible for several months until they got the numbers exactly right.

Removal of conditions

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Posted by: Sudden.8729

Sudden.8729

You are basically suggesting to make condi damage some kind of super damage that ignores defense. If that change was done, why would I ever play or spec regular damage classes

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Removal of conditions

in PvP

Posted by: Soul.5947

Soul.5947

You are basically suggesting to make condi damage some kind of super damage that ignores defense. If that change was done, why would I ever play or spec regular damage classes

no not rly, condi dmg would be lowered and won’t crit