Remove Daze from DH traps
This is very funny cause the Daze is a giveaway that you have activated a trap, it comes right before the trap activates its effect giving you enough time to dodge…
I think the daze is fine, but it’s a little too spammable. Between the stunbreak trait trap, and the others, you can get a lot of interrupts out and it’s very annoying. Especially when they’re in the middle of downed cleaving with all that cc and aoe. Doesn’t feel healthy imo.
On the flip side, traps are basically all they have. They’re an otherwise weak spec if they don’t have traps how they are currently. They’re far easier to counter in a coordinated team, and for some classes in 1v1.
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why is DH not nerf yet
Because guardians have been out of the meta for so long. Anet felt it was their time to shine and threw them a bone.
Also, everyone was crying about how traps, bow, and even the new virtues weren’t fun so they made them OP as hell. OP is always fun…
why is DH not nerf yet
What, you need it to be easier to stomp than it already is?
Geez~
Anet gave birth to Gw2 – Anet killed Gw2.
Murican law 2015.
why is DH not nerf yet
Because DH doesn’t need a nerf, but rather rebalance. Traps should be less deadly while his weapon skill should be more threating as long as traps are trained… it’s kinda stupid that players are forced to dodge “passive” (often used before fight) traps instead of “active” attacks.
Agreed, the Daze is IMHO the biggest problem of the traps. Generally the amount of CC that the DH offers is insane, so it can definitely be reduced a bit without making the build obsolete, cuz I think the build is pretty fun. I used to play ranger trapper and got smacked around; DH feels like the ranger trapper should’ve felt. ^^
Because guardians have been out of the meta for so long. Anet felt it was their time to shine and threw them a bone.
Also, everyone was crying about how traps, bow, and even the new virtues weren’t fun so they made them OP as hell. OP is always fun…
Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat?
Guardians have always, ALWAYS been in the meta in some form (most of the time bunker, lately burst).
I think the daze is fine, but it’s a little too spammable. Between the stunbreak trait trap, and the others, you can get a lot of interrupts out and it’s very annoying. Especially when they’re in the middle of downed cleaving with all that cc and aoe. Doesn’t feel healthy imo.
On the flip side, traps are basically all they have. They’re an otherwise weak spec if they don’t have traps how they are currently. They’re far easier to counter in a coordinated team, and for some classes in 1v1.
Nope, without traps DH is still pretty strong, it’s still an upgrade to medi-guard – the new virtues alone make it worth it.
Because guardians have been out of the meta for so long. Anet felt it was their time to shine and threw them a bone.
Also, everyone was crying about how traps, bow, and even the new virtues weren’t fun so they made them OP as hell. OP is always fun…
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