Rename the game please.
To be fair, we need those nerf criers. If we only had Sir Buffme’s we’d see a very bad case of power creep. That’s already happening, so some nerfs would be good, even if it hurts peoples’ feelings. However, they need to stop nerfing things by moving traits around and breaking combos/builds, they just need to fix numbers and other things to bring down over powered builds and bring up some of the weaker ones, rather than breaking builds all together.
Warlord Sikari (80 Scrapper)
1) The name “Guild Wars” is a lore-based title from the world which played more importance in the 1st game. I recommend checking the wiki for its relevance.
2) They are called conditions because that’s what they are: Conditions. You could call them Debuffs, but they aren’t DoT’s: Bleeds, Burning, Poison, and Torment are all in the same category as chill, cripple, immobilize, blind, and weakness in regards to methods of application and the means by which they are removed, barring specific condition removal.
1) The name “Guild Wars” is a lore-based title from the world which played more importance in the 1st game. I recommend checking the wiki for its relevance.
Is the name “Arena Net” and the fact that the first game originally centered around Guild versus Guild competitive PvP due to lore too?
1) The name “Guild Wars” is a lore-based title from the world which played more importance in the 1st game. I recommend checking the wiki for its relevance.
Is the name “Arena Net” and the fact that the first game originally centered around Guild versus Guild competitive PvP due to lore too?
You will fail in your attempt to break that wall. Its futile.
And as far as lore is concerned anet kitten ed it all down the toilet. So please don’t even talk about lore.
For centering around GvG competition, the game sure had a lot of great PvE content, and even team-based PvP content. I never really got into the whole GvG thing, but that didn’t make the game’s name false advertising any more than it does today.
Also… I’m not quite sure why there is so much hate towards ANet from a lore perspective: I rather enjoy it, and enjoy the direction it took. I mean, you can have creative differences, sure, but they didn’t ruin it or anything. They took it in a direction you may not like. That’s not necessarily a bad thing, it’s just not your thing, and that’s okay.
If, however, the problem lies in the community (and to be fair, it does in some ways), then it’s our job to set about changing that perception, and encouraging the community to move towards a more positive outlook on the game, though this problem isn’t just a GW2 issue… it’s a video game issue in general.
(edited by Manijin.3428)