Resize all characters in pvp

Resize all characters in pvp

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Posted by: manveruppd.7601

manveruppd.7601

Was watching a Mistpedia tournament recently and Blu mentioned they banned Asura characters. Honestly I can see why (or rather I CAN’T! IT’S TOO SMALL! :p ), and I believe there is a general consensus that the size differential between various races makes it harder to follow what’s happening in combat. This is especially the case since there’s no bodyblocking and an Asura could LITERALLY CLIP INSIDE A NORD and be completely invisible! Between that and the excessive particle effects it’s too easy for smaller characters to become simply invisible and add an unfair element to combat.

Additionally, I really absolutely LOATHE the “feet-to-feet” targeting mechanic. For anyone who doesn’t know what I mean, line of sight in this game is drawn from your character’s feet to your target’s feet. This leads to many absurd situations, where you can see your target, you know your character can see your target, but you’re still getting an “obstructed” message because your character’s eyes are apparently in his toenails . I’ve been playing since BWEs and I’m still not used to it, and I frankly don’t want to because a world in which I’m staring at people’s feet is a dark and terrible world I do not want to live in. Unless of course I’m playing Quake and shooting at their feet so I can launch them into the air and then hit them mid-air with a second rocket.

So I’m just asking: how difficult (technically), would it be to make everyone the same size while in pvp? Would it be simply a matter of scaling, or would it involve a massive amount of work and redoing every race’s running and casting animations from scratch? Cause if it’d be easy I really think we should get together and ask the devs to do it!

Once that’s done, how hard would it be to make them shift LOS to eye level, since everyone’s eyes would be on the same level? Any programmers reading this willing to comment?

A bad necromancer always blames the corpse.

Resize all characters in pvp

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Posted by: manveruppd.7601

manveruppd.7601

Considering how often this issue was brought up I thought this thread would get more responses, but I guess everyone’s too busy whining about the removal of chests… :p

A bad necromancer always blames the corpse.

Resize all characters in pvp

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Posted by: RaZaC.1963

RaZaC.1963

This topic already has gotten loads of attention. Nothing was promised by the devs though so I would not get my hopes up if i were you.

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Posted by: EverythingEnds.4261

EverythingEnds.4261

^
This.
The Size of Asuras was already a topic long time ago.
There also used to be a big “anti-skyhammer-farm + punish the abusers”-thread on the 1. page of the pvp forum for a long time.

However, ANet alreadyhas proven, that they are able to ignore topics longer, than people are able to raise awereness.

Resize all characters in pvp

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Posted by: AlbertoUlkesh.4517

AlbertoUlkesh.4517

So I’m just asking: how difficult (technically), would it be to make everyone the same size while in pvp? Would it be simply a matter of scaling, or would it involve a massive amount of work and redoing every race’s running and casting animations from scratch?

Making characters smaller or bigger is already in-game, for example Skills 4 + 5 on this:
http://wiki.guildwars2.com/wiki/Box_of_Chocolates

Resize all characters in pvp

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Posted by: manveruppd.7601

manveruppd.7601

Well I wouldn’t be so certain they ignored it… Maybe it caught their attention and they looked into it, but still couldn’t decide what to do about it. Maybe the solution is technically more complex than we realised (not just for the asura size issue: how do you restrict the amount of rank points earned on Skyhammer without affecting any other map?) Or maybe they considered it but thought it wasn’t taht serious a problem. If it’s the latter then it’s up to us to change their minds.

A bad necromancer always blames the corpse.