Revamp who should win on timer expire.

Revamp who should win on timer expire.

in PvP

Posted by: bombbrute.5712

bombbrute.5712

Right now there is a massive incentive to not even try to win the match and just kill the enemy. We had a match where the enemy just basically camped their lord and defending lane the whole game. We had in spite of this gotten to their lord and it half down. On the other side they have only gotten through the outer gate. When the timer expired they won because they had 400 points because of player kill farming and no attempt to win the intended match.

If the match goes to the full time i believe it should go to the farthest along (i.e. objectives complete) so a pvp team can’t win by just kill farming till the timer expires thus nulling the point of it being a stronghold match instead of deathmatch. Points should only be a tiebreaker in the case that both teams are on the same objective. Example: if both teams are on the inner gate when time expires the team with the most points would win.

Revamp who should win on timer expire.

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Posted by: Krysard.1364

Krysard.1364

Yep, maybe some points need to be adjusted, giving you more points for broken gates or something like this, but I wasnt on your match so I cant really tell how unfair it was… EDIT: Maybe using some heros could make you win? Idk…

M I L K B O I S

Revamp who should win on timer expire.

in PvP

Posted by: bombbrute.5712

bombbrute.5712

Yep, maybe some points need to be adjusted, giving you more points for broken gates or something like this, but I wasnt on your match so I cant really tell how unfair it was… EDIT: Maybe using some heros could make you win? Idk…

Had nothing to do with how unfair it was… the point was they were nullifying the entire point of stronghold degrading it to deathmatch, and they won for doing that even though we had completed all the gates and had the lord half dead and they had just barly broken through the outer gate with us minimally defending our side.