Revenant will now be the best class
Because Rev was trash tier….. smh
Because Rev was trash tier….. smh
I’m not sure if this is sarcasm but a class being trash tier for X amount of time doesn’t mean that Arenanet should then randomly buff them into god tier so that now everyone else is as miserable as you once were.
Sure, how good a class is, is measured by how many buffs/nerfs it received.
Power rev had 25% of it damage removed by removal of proc sigils. We’ll see about condi rev tho.
Tbh i think necros will dominate this meta. Revs are still easily killable.
[Teef] guild :>
Don’t condis still counter them hard ?
As a necro I’m midly concerned that condi rev will replace necromancer as the goto boon removal class. Condi rev now has better DPS and mobility than necro.
Don’t condis still counter them hard ?
Power rev is countered by condis. (it did gain a extra clear with the new sigil)
Condi rev is not countered in any way by condis. Exception being necro still counters condi rev due to corrupts.
YouTube
Changes made Condi Rev probably viable in PVE, PVP wise it just fixed the useless traits into traits that that are actually useful.
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast
Are you stupid, rev was trash. It will probably still be low teir. Unless you are to stupid to learn to clear the singular condition they are good at applying.
yay Unyielding Anguish!!!
then stunlocked
also out of energy to break out of it
and dead revenant goes back to trash tier
>Revs knocked out of the condi/sustain heavy meta
>No one complains and focuses their salt on everything else
>Sustain gets shaved and Revs get some moderate Mallyx buffs
>They’re suddenly the OP godclass and in need of an immediate nerf
Never change, PVP forums.
Rev? Seriously? The profession that you can condi from 100-0 in seconds due to their lack of cleanses? That rev? As a condi warr I just melt them like butter.
Meanwhile, nobody is talking about all the necro buffs.
Rev? Seriously? The profession that you can condi from 100-0 in seconds due to their lack of cleanses? That rev? As a condi warr I just melt them like butter.
Meanwhile, nobody is talking about all the necro buffs.
Condi rev actually has fairly strong condi management. The resistance spam is real.
Also necro wasn’t buffed. The Sigil changes and Chilling Victory change was a nerf, and plaguelands is a non-issue for people with eyes.
YouTube
(edited by Crinn.7864)
Rev? Seriously? The profession that you can condi from 100-0 in seconds due to their lack of cleanses? That rev? As a condi warr I just melt them like butter.
Meanwhile, nobody is talking about all the necro buffs.
I am, scroll up xD
[Teef] guild :>
Sure, how good a class is, is measured by how many buffs/nerfs it received.
Power rev had 25% of it damage removed by removal of proc sigils. We’ll see about condi rev tho.
regardless my opinion on rev this is wrong. a class is not only measured by its buffs and nerfs but by the buffs and nerfs to the classes around it also.
DP thief will dominate now.
With the pulsing stability nerf, thief can take out warrior, necro and ranger very easily. They can already take out mesmer and ele quickly before the patch. DH also gets heavily nerfed. The only class that can resist dp thief well now is engi.
DP thief will dominate now.
With the pulsing stability nerf, thief can take out warrior, necro and ranger very easily. They can already take out mesmer and ele quickly before the patch. DH also gets heavily nerfed. The only class that can resist dp thief well now is engi.
+1 finnaly someone who knows
condi rev is mainly team player not 1v1 so might be he replace the necro. depends if condi rev will need much babysit like the necro
DP thief will dominate now.
With the pulsing stability nerf, thief can take out warrior, necro and ranger very easily. They can already take out mesmer and ele quickly before the patch. DH also gets heavily nerfed. The only class that can resist dp thief well now is engi.
Still only class in game you by all means don’t want to stack on team.
I played some matches yesterday. Yes, some changes are noticeable but at the end of the day it didn’t switch thief position – they are still a decap pet/janitor, nothing else really.
I am not saying thief is bad but i highly doubt you will see 3-4 thieves per team (at least on consistent basis) as we saw it happening with DHs and revs for example. So word “dominating” is not exactly right here, imo, unless you speak exclusively about roaming role.
[Teef] guild :>
(edited by Cynz.9437)
I play a Symbolic DH and haven’t had any issues with Condi Revs yet. Granted though it is the off-season and people are still figuring out builds.
Rev? Seriously? The profession that you can condi from 100-0 in seconds due to their lack of cleanses? That rev? As a condi warr I just melt them like butter.
Meanwhile, nobody is talking about all the necro buffs.
I am, scroll up xD
Heh sorry :P lol
Revenant got some good news and now is able to have 2 different builds (direct damage and condi). We have to find out if it will be a god-tier class or not, but for shure it will be good.
Necromancer will never dominate the scene due to the insane amount of classes that simply counter it by default (any warrior will kill a necromancer easy and fast, expecially after the stability nerf, a really Huge nerf for a class with so low access to that precious boon).
Necro obtained some boon on direct damage and we’ll se more of them in play, but that was still only few QoL needed buff, nothing more. And the Elite Plagueland in sPvP is more like a nerf than an improvement. with the old elite you had double toughness and was able to spam blind and stability, now you have a 10 sec “well” that spam conditions but need time to be able to inflict any real damage: you need 5 seconds to start to inflict any good damage and no one will stay on your elite for so long. Is another skill like the RS5+RS4 combo: strong if the enemy is bad enough to let you hit him with your full combo, a waste of time if the enemy have a little of brain and just dodge/block your skill and move away. And to make that skill dangerous in a team fight the necro have to go right in the middle of the fight. And a necro in the middle of a team fight have really few chances to go away alive.
There’s nothing really strong enough in the changes for the Necromancers to make them really viable, or even to make them rule this meta.
Mallyx revenant will take the place of the necromancer as a boon remover (can’t convert stability into fear but will spam a large amount of confusion AoE and clean boons while activing a Movement skill, and with the new QoL fixes that’s more than enough to make it better than a necromancer for a team). And also will inflict better condition damage. better dps, better movement, huge boon remover, better survavibility, group support with boon spam using the elite, can counter condition damage, don’t need to be ressed every moment. Way better than a necromancer.
About the Thief, they can spam huge damage and also steal boons all the time with a single sigil (3s cd is not so much for a class that can spam interrupts all day long)
They will rule the meta.