(edited by Bsgapollo.5364)
Revert Invulnerability prevent capture point.
everyone knows they overnerfed ele in every single way and defensive utility cooldowns are a joke, but I also think that short invulns that belong to a characters mechanic should not prevent capture point progeression. Everytime you would use earth 5 on ele focus it´s a freecap…
(edited by Blackjack.5621)
You can’t counter an Invuln. (which is probably why MF previously helped you so much in holding/capping points). So if you can’t counter the Invuln then you can’t counter their ability to cap/hold a point. It was made this way for all classes, and anything that gives invulnerability (remember the abused Svanir runes from about 10 months ago?)
This has nothing to do with Ele’s, and has everything to do with healthy counter-play.
I’ve stayed at this party entirely too long
No thank you.. that sounds like It’d be broken on mesmers/eles/guardians.
I can understand the perspective, although I feel it unfairly singles out 1-2 classes and some of their key survivability skills. Sure, mes/thief are hurt by the stealth no-cap thing, but stealth is spammable, whereas invulns are rare. This really just makes it more impossible for ele to ever bunker, and further nerfs an already garbage skill like mistform.
I’d rather they make it not 100% invuln, or change on a per-skill basis so that somebody could compete with the wide variety of blocks, heals, and aegis skills available to a guard.
I guess they want heavy professions to dominate.