Runes of Durability

Runes of Durability

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Posted by: Rym.1469

Rym.1469

For people who don’t know this rune: https://wiki.guildwars2.com/wiki/Superior_Rune_of_Durability

I just want to say that I can see potential problem with these runes. If you’ve seen yesterday’s tournaments, you might have noticed that a lot of players were using it.
Now this rune is defensive equivalent of Runes of the Pack. Solid stats, boon duration.

The problem is, it’s an another passive source of Protection, which I think is more troubling than Regeneration and short Resistance. It would be okay if it was personal proc, but this passive proc is AoE, similar to Pack runes.

Stacking these with just couple players in a teamfight means a lot of AoE Protection rolling just from totally passive procs and runeset having 20% general boon duration increase is already solid enough.

Now I’m not really calling for nerfs, but just want to point out that it should be monitored as I see another passive factor which impacts viability of direct damage power builds in PvP and I’m not a fan of that.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
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Posted by: foste.3098

foste.3098

I have been using them ever since they got in to the game, one of the best runes you can get for characters with 15k base health since they give you enough defensive stats so you can run berzerker amulet and not explode in 2 hits (this is assuming you also run some defensive traits/utilities).

I get what you are saying and would not be offended if the protection got changed to retaliation or ages (3 sec duration). Also note that the rune is bugged and currently gives 25% boon duration instead of 20%.

see no evil ,until i stab you

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Posted by: Morwath.9817

Morwath.9817

It’s good rune reducing impact of yolo burst.