Running away in PvP?

Running away in PvP?

in PvP

Posted by: Ameno.6813

Ameno.6813

I probably should have called this “Warriors running away in PvP?” What’s the community consensus on this? Personally I think it’s OK to reset a fight if you’re outnumbered, but it really irks me when 1v1ing warriors who promptly blow every cooldown they own to put as much distance between them and you the second the fight isn’t in their favor without a shred of hope of ever catching up to them. It’s pretty ridiculous how fast and how far they can get away after popping a Frenzy -> Bulls rush -> GS #3 -> GS #5. I don’t mind as much if say, a Thief did it, because usually they’ll be out of the fight for a little while before they’re healed and back on their feet. Plus this puts their heal on cooldown giving me or somebody else the advantage in the next engagement. But with warriors by the time you catch up to them (if even possbile) or by the time they made their way to their next engagement they’re just about fully healed and don’t have to worry about their heal being on c/d (assuming of course they’re using regen signet). Just feels like a really kitten move.

(edited by Ameno.6813)

Running away in PvP?

in PvP

Posted by: Michael.9517

Michael.9517

i don’t know depends. Some classes depend on this to win, like theives and ele’s, seems like stick and move concept is what they need to do, which is fine.

I think its strange a full plate armor character such as a warrior can run like hell, just doesn’t make sense, but hey… its a game.