Rupting shelter doesnt rupt block

Rupting shelter doesnt rupt block

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Posted by: Gakeman.5296

Gakeman.5296

When you rupt shelter from guardian with magnet, fear me, sbow4+basi etc. it still keeps blocking. Pls fix.

Levin

Red Levin

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Posted by: Booms.3952

Booms.3952

when i cancel cast shelter for canceling out dmg while rezing or stomping i consider it skillful so lets please not fix, losing 5k heal is big enough

#1 gerdian na
0 counterplay

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Posted by: Coulter.2315

Coulter.2315

The 2 effects are not bound to each other, you push Shelter you get a 2sec block AND a channel for 1.25secs which heals at the end. You are interupting the channel, the block is still running.

Rupting shelter doesnt rupt block

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Posted by: Kees Flodder.1269

Kees Flodder.1269

Also , when i poop in my pants, my pants doesnt block the poop, please fix this thanks

Amsturkitten

Amsterdam, The dream, The City

(edited by Kees Flodder.1269)

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Posted by: ronpierce.2760

ronpierce.2760

Nerf

Attachments:

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Rupting shelter doesnt rupt block

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Posted by: Drennon.7190

Drennon.7190

Banishing bodies out of SR doesn’t reveal them. Nerf plz!

See look i can be bias too!

Baer

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Posted by: ronpierce.2760

ronpierce.2760

Banishing bodies out of SR doesn’t reveal them. Nerf plz!

See look i can be bias too!

I don’t see that as a bias, I see that as a consistency…. That actually should happen….

But I also think knockbacks should move bodies just like launches.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

Rupting shelter doesnt rupt block

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Posted by: Buran.3796

Buran.3796

When you rupt shelter from guardian with magnet, fear me, sbow4+basi etc. it still keeps blocking. Pls fix.

Levin

On the other hand, Renewed Focus (the meditation elite which is supposed to be instant cast and to provide 2 seconds of invulnerability) is bugged and can be inturrepted by attacks that push you as ranger’s logbow #4 or engineer’s rifle #4. As result, you get pushed, you eat the damage and you elite enters in cooldown. Bugged from the release.

Rupting shelter doesnt rupt block

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Posted by: Rising Dusk.2408

Rising Dusk.2408

The 2 effects are not bound to each other, you push Shelter you get a 2sec block AND a channel for 1.25secs which heals at the end. You are interupting the channel, the block is still running.

This is how I’ve always understood the skill as well. I think this is working as intended.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: Gakeman.5296

Gakeman.5296

I dont really get why people are saying that the skill is fine. Just because it has two effects I shouldnt be able to rupt both? Which other block works like that anyway. When a block gets rupted like that it always stops blocking. This one is the only excepetion. Even when this would be intended. It is obviously badly designed and should be changed.

when i cancel cast shelter for canceling out dmg while rezing or stomping i consider it skillful so lets please not fix, losing 5k heal is big enough

They could change the skill that way, that you could still do that, but when your blocks gets rupted it acutally stops blocking.

Banishing bodies out of SR doesn’t reveal them. Nerf plz!

See look i can be bias too!

This is just a bad argument. Because stuff is broken other stuff shouldnt be fixed? Of cause both should be fixed. Do you think just because I main thief I dont want, that the bugs in relation to my class dont get fixed? I multiclass anyway. I just want this game to be bugfree. I dont want to have an adventage over other specs.

When you rupt shelter from guardian with magnet, fear me, sbow4+basi etc. it still keeps blocking. Pls fix.

Levin

On the other hand, Renewed Focus (the meditation elite which is supposed to be instant cast and to provide 2 seconds of invulnerability) is bugged and can be inturrepted by attacks that push you as ranger’s logbow #4 or engineer’s rifle #4. As result, you get pushed, you eat the damage and you elite enters in cooldown. Bugged from the release.

I really never saw that happening and i already used overcharged against renewed focus quite some times.

Red Levin

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Posted by: matze.7926

matze.7926

Levin smart much, impressed wow fix

Rupting shelter doesnt rupt block

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Posted by: Tomal.7516

Tomal.7516

See it as a feature!

Xeon
Best Schmock EU!

Rupting shelter doesnt rupt block

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Posted by: Sam.9762

Sam.9762

Levin smart much, impressed wow fix

just what i wanted to say.

Rupting shelter doesnt rupt block

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Posted by: Booms.3952

Booms.3952

I dont really get why people are saying that the skill is fine. Just because it has two effects I shouldnt be able to rupt both? Which other block works like that anyway. When a block gets rupted like that it always stops blocking. This one is the only excepetion. Even when this would be intended. It is obviously badly designed and should be changed.

when i cancel cast shelter for canceling out dmg while rezing or stomping i consider it skillful so lets please not fix, losing 5k heal is big enough

They could change the skill that way, that you could still do that, but when your blocks gets rupted it acutally stops blocking.

Banishing bodies out of SR doesn’t reveal them. Nerf plz!

See look i can be bias too!

This is just a bad argument. Because stuff is broken other stuff shouldnt be fixed? Of cause both should be fixed. Do you think just because I main thief I dont want, that the bugs in relation to my class dont get fixed? I multiclass anyway. I just want this game to be bugfree. I dont want to have an adventage over other specs.

When you rupt shelter from guardian with magnet, fear me, sbow4+basi etc. it still keeps blocking. Pls fix.

Levin

On the other hand, Renewed Focus (the meditation elite which is supposed to be instant cast and to provide 2 seconds of invulnerability) is bugged and can be inturrepted by attacks that push you as ranger’s logbow #4 or engineer’s rifle #4. As result, you get pushed, you eat the damage and you elite enters in cooldown. Bugged from the release.

I really never saw that happening and i already used overcharged against renewed focus quite some times.

so if i expect an interupt should i just cancel right before hand so i keep the block andthe same thing happens? like im not sure what we could do here

#1 gerdian na
0 counterplay

Rupting shelter doesnt rupt block

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Posted by: Gakeman.5296

Gakeman.5296

I dont really get why people are saying that the skill is fine. Just because it has two effects I shouldnt be able to rupt both? Which other block works like that anyway. When a block gets rupted like that it always stops blocking. This one is the only excepetion. Even when this would be intended. It is obviously badly designed and should be changed.

when i cancel cast shelter for canceling out dmg while rezing or stomping i consider it skillful so lets please not fix, losing 5k heal is big enough

They could change the skill that way, that you could still do that, but when your blocks gets rupted it acutally stops blocking.

Banishing bodies out of SR doesn’t reveal them. Nerf plz!

See look i can be bias too!

This is just a bad argument. Because stuff is broken other stuff shouldnt be fixed? Of cause both should be fixed. Do you think just because I main thief I dont want, that the bugs in relation to my class dont get fixed? I multiclass anyway. I just want this game to be bugfree. I dont want to have an adventage over other specs.

When you rupt shelter from guardian with magnet, fear me, sbow4+basi etc. it still keeps blocking. Pls fix.

Levin

On the other hand, Renewed Focus (the meditation elite which is supposed to be instant cast and to provide 2 seconds of invulnerability) is bugged and can be inturrepted by attacks that push you as ranger’s logbow #4 or engineer’s rifle #4. As result, you get pushed, you eat the damage and you elite enters in cooldown. Bugged from the release.

I really never saw that happening and i already used overcharged against renewed focus quite some times.

so if i expect an interupt should i just cancel right before hand so i keep the block andthe same thing happens? like im not sure what we could do here

If some1 gets the interrupt on your shelter or you see it coming he obv outplayed you and should be rewarded for that. You can still cover it with stability tho or maybe even f1 blinds, depending on your spec etc.

Red Levin