SPVP highs and lows since launch
Agreed.
When Temple came out, it was awesome.
Since then it’s been a free fall in quality and enjoyability of the pvp.
The highpoint has always been the accessibility of the SPVP mode.
The lowpoint has always been the lack of diversity within that mode, builds, maps, etc, etc…
High: When the first organized tournaments took place.
Low: Nearly everything, especially the downfall of the quality of balance.
Well this may just be me but I always keep a posative attitude on PvP.
I don’t really care about the outcome of the fight I just enjoy the fight itself.
That being said yes there have been lows for everyone in their opinions, but in my own opinion I haveenjoyed PvP immensely.
High: At launch
Low: Now
High: The hype.
Low: Reality.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
High: Temple/Solo queue/first warrior buff(cleansing ire)
Low: Dhumbfire patch, second warrior buff(healing signet)
(edited by Vuh.1328)
high: soloQ
low: necro + warrior buff