"SPVP is a losers game" or...
Honestly I did the same thing , I was just trying to get back to at least 50/50 because I was down so far , then I just thought screw it who really cares I just wanna play. Now I’m actually up 7 wins vs losses and am much happier getting there =)
I feel you man. MMR really affects how I feel about ranked. I decided I will force myself to queue for ranked rather than unranked, just so I can get passed it
I make PvP & WvW videos
MMR shouldn’t really matter to you unless you are in range of the leaderboard, it’s not even applicable until then honestly. It’s great to gauge, very relatively, where you stand; however it is VERY IMPORTANT to note that your rating is subjective and WILL fluctuate. It is also incredibly important to understand than when you get into LB range, you are now at a point where you will be subjected to match manipulation (out the wazoo, certain people even continue paying for wins/loss in off season, COUGH COUGH), and equally appalling the actual MM system itself.
When you are high rated in the current system, you are expected to carry (literally) any rating below you. There are no protections for your rating, I have PLENTY of screenshots from the past 2 seasons where the rating disparity between the lowest rated person on my team and myself was over 500, at some points over 700. That’s multiple divisions of difference in skill on the same team. When you are high rated in the current system, the game changes from SPvP to, “which duo can wipe the enemy team silver/gold players first.” Very simply, those players do not have the game awareness or mechanical skill to A. defend themselves and B. make the proper decisions regarding rotation on respawn, which compounds the snowball.
As an aside, the complete disregard for the integrity of the leaderboard (by both the players and Anet) in seasons 5 and 6 was enough, exclusively, to bar the game mode as a whole for the foreseeable future for me after ~20k games played (even bad players can win matches at 4:30am EST playing against OCE players with 1k+ ping while they are duo’d AND sync queuing to throw). The fact that not a single punishment for people OPENLY throwing matches on alts to snipe rating, is disgusting. It happened to me more times than I can count, and every single one of those alt accounts (had to add them to flist to dodge them if I wanted any actual play) are still being used today!
Should we discuss how much IRL $ certain people made these past 2 seasons because they knew they wouldn’t be punished???
When the system changes to prevent rating disparity like in past seasons (200 rating is acceptable across the entire team), punishes those who match manipulate (with permanent bans), and prevents class stacking (very real reason it wasn’t allowed in tourneys or did we forget double rev or even 5 man dd ele?), I may come back. There is currently far too much wrong with the system. So the frustration is not solely on your shoulders, Anet have catered to it greatly.
(edited by Vicariuz.1605)
MMR shouldn’t really matter to you unless you are in range of the leaderboard, it’s not even applicable until then honestly. It’s great to gauge, very relatively, where you stand; however it is VERY IMPORTANT to note that your rating is subjective and WILL fluctuate. It is also incredibly important to understand than when you get into LB range, you are now at a point where you will be subjected to match manipulation (out the wazoo, certain people even continue paying for wins/loss in off season, COUGH COUGH), and equally appalling the actual MM system itself.
When you are high rated in the current system, you are expected to carry (literally) any rating below you. There are no protections for your rating, I have PLENTY of screenshots from the past 2 seasons where the rating disparity between the lowest rated person on my team and myself was over 500, at some points over 700. That’s multiple divisions of difference in skill on the same team. When you are high rated in the current system, the game changes from SPvP to, “which duo can wipe the enemy team silver/gold players first.” Very simply, those players do not have the game awareness or mechanical skill to A. defend themselves and B. make the proper decisions regarding rotation on respawn, which compounds the snowball.
As an aside, the complete disregard for the integrity of the leaderboard (by both the players and Anet) in seasons 5 and 6 was enough, exclusively, to bar the game mode as a whole for the foreseeable future for me after ~20k games played (even bad players can win matches at 4:30am EST playing against OCE players with 1k+ ping while they are duo’d AND sync queuing to throw). The fact that not a single punishment for people OPENLY throwing matches on alts to snipe rating, is disgusting. It happened to me more times than I can count, and every single one of those alt accounts (had to add them to flist to dodge them if I wanted any actual play) are still being used today!
Should we discuss how much IRL $ certain people made these past 2 seasons because they knew they wouldn’t be punished???
When the system changes to prevent rating disparity like in past seasons (200 rating is acceptable across the entire team), punishes those who match manipulate (with permanent bans), and prevents class stacking (very real reason it wasn’t allowed in tourneys or did we forget double rev or even 5 man dd ele?), I may come back. There is currently far too much wrong with the system. So the frustration is not solely on your shoulders, Anet have catered to it greatly.
So basically what you’re saying is that this whole thing is RIGGED. Good to know!
Looks like it’s the same old bs then.
I’m interested in 2v2 and automated tournaments and how they will be brought out. If both of those take off, then I think ranked will be a wasteland.
stop blaming your team, a lot of matches are carriable. Either that, or get a duo that is competent enough to carry you and your team.
Still waiting for that Shield/Shield meta