Search and Rescue BROKEN COMPLETELY
the trait is also bugged.
Lol, this doesn’t shock me in the slightest.
http://www.Twitch.tv/BringYourFriends
I have it on trait and not utility skill and its been literally teleporting me away from the person so i cant rez.
good times good times
Exactly.
It’s also worth noting that each map tends to teleport to a specific location.
Forest: Front of red base’s gate.
Forest: Center near water between spawns.
Colosseum: Exact center of map.
yup its funny af, teleporting anywhere
This makes me wish a game existed where all magic is unpredictable and kind of crap but is still used anyways due to a lack of viable alternatives outside of melee. You have no idea if that fireball is going to go where you aim, if it’ll blow up in your face, or maybe it’ll be pathetically weak and just be a little spurt of flame. Or maybe stuff like this will happen where you just teleport your ally into danger instead of saving them.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
The trait is broken but it is kinda funny the way it is. Also, combining it with the BurrTheKing post surely reminded me of Presto.
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle
I confirm this, happened to me plenty of times today.
Exactly.
It’s also worth noting that each map tends to teleport to a specific location.
Forest: Front of red base’s gate.
Forest: Center near water between spawns.
Colosseum: Exact center of map.
Yesterday, on Colosseunm near a sidepoint, was ported to some random spot on a ramp (not outside the map) by a druid trying to rez me, but it was the effect of the Allies` Aid trait, which is some differently coded version of its corresponding shout skill. Search and Rescue, the shout skill, seems to be porting to specific spots on each map, yes.