Seeking- Partial reveal

Seeking- Partial reveal

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Posted by: runeblade.7514

runeblade.7514

Seeking is a buff effect that gives the players the ability to see stealthed foes. It will show the enemy that is in stealth but it doesn’t remove the stealth effect. This allows the thief to use their stealth attack.

However, not everyone can see the stealthed foe. Seeking becomes more of a selfish effect. No one else but the player with seeking buff can see the stealthed player.

By implementing this, ANet can look forward to remove Revealed from attack skills. Powerful AoE revealed like the Herald skill’s Gaze of Darkness can give a seeking effect instead of complete reveal.

Now, a GM trait(which replaces Cloaked in Shadow) in Shadow Arts could grant Partial reveal instead of full reveal. This is the same as giving enemies nearby a Seeking buff. This would also allow the thief to capture points. Because of this, it would give Thief a role in bunkering because of the Resilience in shadow trait.

Reveal is a hard counter, Seeking is a soft counter to thieves.

  • Seeking- Buff effect that gives the ability to see stealth foes. Thief can still use stealth attacks.
  • Partial reveal- Debuff effect that reveals the thief. This will still give all the benefits of a stealthed thief except the ability to do stealthed attacks.
5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

(edited by runeblade.7514)

Seeking- Partial reveal

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Posted by: Cynz.9437

Cynz.9437

You are actually suggesting something that could help thieves? Get ready to be flamed by players and receive infaction points from mods.

Salt aside, seems like interesting suggestion however would require to code new debuff/mechanic and i think Anet is already too busy.

All is Vain~
[Teef] guild :>

Seeking- Partial reveal

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Posted by: Shadelang.3012

Shadelang.3012

A part of me feels that reveal should still be part of the game. However I feel that it should be a rare thing. Which involves sacrificing a utility with a decent cooldown to get. Seeking sounds like as you said. A softcounter. Which means it can be given to encourage the use of certain skills. The ability to disrupt a stealth gank isn’t something to be sneered at. And I can see it being used in certain places (Im looking at you ranger guard shout. Not a single person uses you for your utility. Just to spam swiftness. But if the pet had a chance of hitting opponents the ranger itself can’t see. Well thats worth taking.)

My question however is. Would you wan’t this to replace reveal entirely. (I.E. Glints Gaze gives seeking instead of revealed. Analyze grants seeking. Sic Em would have to be reworked entirely. Because giving the pet the ability to see stealthed foes is useless since it won’t attack them anyway.) or would you wan’t reveal to still be in the game. Just a rare effect only certain builds are capable of.

Edit: also how exactly do you in-vision this functioning. Would I just press sic em 2.0 and be able to see ALL stealthed foes. Or would I still have to target the player first. And it would only allow me to see that one stealth foe and no one else.

If so I have to say no to that. Being able to attack stealthed foes would be a buff in some respects even if that means my allies can’t. But if its still single target. Requires me to have them targeted first. AND my allies can’t help me nail the kill. Then it becomes something that isn’t worth taking.

Ghost Yak

(edited by Shadelang.3012)

Seeking- Partial reveal

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Posted by: runeblade.7514

runeblade.7514

My question however is. Would you wan’t this to replace reveal entirely. (I.E. Glints Gaze gives seeking instead of revealed.

No. Some classes have unblockable and that is a hard counter to warriors, guardians, engineers, and other classes with blocks. Reveal can still exist.

Analyze grants seeking. Sic Em would have to be reworked entirely. Because giving the pet the ability to see stealthed foes is useless since it won’t attack them anyway.) or would you wan’t reveal to still be in the game. Just a rare effect only certain builds are capable of.

Sic’em and Analyze will still get reveal. ANet can then add more Seeking buffs to skills.

Edit: also how exactly do you in-vision this functioning. Would I just press sic em 2.0 and be able to see ALL stealthed foes. Or would I still have to target the player first. And it would only allow me to see that one stealth foe and no one else.

I first envision partial reveal giving Thief a way to bunker and cap points. It crossed my mind later to make a soft counter which is seeking.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

(edited by runeblade.7514)

Seeking- Partial reveal

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Posted by: Tim.6450

Tim.6450

I think seeking is a good idea. This can be implemented since it works for one player, and does not leave the thief without the bonuses from stealth. There is one issue though that may happen in higher pvp. One “seeker” who then inform the other where the stealthed targets are, the rest then cleaves/aoe the stealthed target to death. It could potentially ruin stealth but then again remove the “seeker” and you can stealth again.

EverythingOP