Serious talk about endgame in pvp

Serious talk about endgame in pvp

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Posted by: Django.5923

Django.5923

Before the rank update I just passed rank 65, so I was one of the higher rated guys. Ranking up was kittening slow, but still that number grew and it somehow motivated me to play. And it somehow was a nice feeling to have the highest rank in a soloqueue for example.

As it is now. Players 10 ranks under me before have the same rank as me. Which is OK I guess.

But the only problem with the ranksystem was r70-80. The rest was OK. r12 Phoenix was something special in GW1 because it was so hard to reach. Here rank is obtainable by everyone. Nothing special about dragon when everybody has it.

Well that left aside. I know that that decision wont be changed (like many bad decisions but that also left aside).

What pvp is really missing is something that motivates me.

- I have no possibility to rank up anymore (r80 max).
—> I would really like to have more ranks for the hardcoreplayers to show that they have more experience than a normal player.. And to be serious I like a number to see my progression.

- The chests are more annoying than rewarding
—> It gives alittle gold, but when you have almost every skin the rewards are just underwhelming. PvE is much faster.

- Leaderboards
—> Soloqueue is so random with 4v5s etc. I don’t care about that leaderboard. And teamqueue should be teambased.

Before the rankupdate I played more. Now literary the only thing I can achieve by playing is getting better at it nothing more. Rewards don’t do nothing for me (I don’t need gold anymore..), rank I have maxed.

The only fun I have is coming online and playing with my team. But gamewise we also don’t get rewarded for doing that. It’s just the social aspect that keeps me in this pvp

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Posted by: Django.5923

Django.5923

And for those saying: “skyhammer farmers blabla”. The pvp community knows which players are good and which earned their ranks. When a r70 minionmaster with a name never heard of sits on close afk everybody knew what was going on

btw I can also imagine the old rank system would be better for the players in china. They will leave fast if no endgame is implemented soon. (give it also to us please..)

Also we should use the hype GW2 has in china to finally make pvp something good. It has so much potential but currently it is still at beta state with 2 new maps (about 5% of its potential)

(edited by Django.5923)

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Posted by: tichorum.2415

tichorum.2415

You think ranking up is slow now? Should’ve played pre-April 15th patch, then, lol.

Former PvP commentator for ESL & Arenanet.

I used to run the Academy Gaming tournaments for GW2.

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Made a similar although longer thread

Basically, the rewards are not rewarding, and the ranks are also to blame…

Guild channel with PvP uploads
Lost? Confused? [TCS] – A guild for every state of body and mind

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Posted by: Bogy.2953

Bogy.2953

as long as you can get rank points for losing , rank means nothing its way to late to fix it

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Posted by: cyn.6748

cyn.6748

I actually don’t see where the rewards are, the chests are just a big present in which you will not know what you could get in.
You could get ascended thinks or crappy greens weapons. Since the patch I have NEVER drop something ascended for the moment with 90% magic find and some ppl with 10% get ascended weapons and armors.

That luck thing is good for dungeons chests, but not pvp rewards.

Cynsocute – Guardian / Engineer – Otist Team [To]
Bunker Warrior:
http://intothemists.com/guides/3507-bunker_warrior

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Posted by: Kenadas.9680

Kenadas.9680

We need something like the “z-keys” in gw1 which u only can earn by doing pvp would be awesome

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Posted by: Django.5923

Django.5923

You think ranking up is slow now? Should’ve played pre-April 15th patch, then, lol.

wow dude. you really didn’t read my post.

I think ranking up now is fast. Therefore I also think the old rank system could be reimplemented.