Since this is over i’ll have to create a thread.
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Some of you might remember well that we used to get Gems for doing Ranked sPvP.
I agree it was somewhat of good call for them to remove them as it would cause them to lose money and therefor would be bad on their end, but that’s because the amount of Gems you used to get was insane, so instead of reducing Anet just removed them completely.
Let’s take a look at a past Wiki entry about when people used to get Gems in sPvP: http://wiki.guildwars2.com/index.php?title=Gem&oldid=453051
Yes, it’s insane 120 Gems per Win. Getting 10 Gems per SoloQ Win (5 loss) and 15 per tPvP (8 loss) would be great already (maybe these values are too low or maybe high, but that would be up to Anet).
Let’s take a look at the current rewards system, the current rewards system is decent because it gives Silver, Champion Bags, some mats, Weapon and Armors, which people that pretty much just play sPvP would look at it as a skin unlock.
However it made people that used to rarely play sPvP come back due to the reward system, which is good because now everyone has a bit more motivation to play sPvP even if Hotjoin.
But let’s go to the core of the problem i’m trying to point out, currently i’m half-way to rank 80 (i was rank 50 before patch), i like sPvP a lot and i’ve managed to get all Arah armor plus a few and expensive rare skins before the new update, it saved me a lot of frustration because i don’t really have much patience at all anymore specially for Dungeons (Also, 300 fractals, 200 of which are lvl20-30s never seen a single skin nor Ascended Weapon/Armor chest, this doesn’t matter here, it’s just to point out how the current reward system works, there’s a Google Docs spreadsheet, and apparently doing 40-50 fractals only raises the chances of getting them by 3% at best), anyway what i’m trying to point out is that i set a Goal, which in my current case is Bolt, there’s no way i’m going to be doing sPvP anytime soon (or that much at all anymore) if i want Bolt, because it would take an insane high amount of time to get the money i want (plus 24/7), currently the max gold you can get per day on SoloQ is 15g, you get champion bags but i’m not expecting to get T6 mats from all bags, i’m not even expecting to get one Charged Lodestone in 100 bags (i got more than 200 bags in Pavilion runs and got one Charged Lodestone, however the bags here are much easier to get)
So how do Gems help? Gems can be converted to Gold, it would definitely help filling that hole there is in the sPvP Rewards (again Gem values would be up to Anet), sure not everyone might want to do a Bolt or a Legendary, but that’s not the point, there people who care and those who don’t, if they don’t care then it won’t matter because it’s the same to them, is that simple, what about those who care and have a goal set? Potatoes.
Plus we could get those new Finishers and Outfits, but if i set a Goal to a Legendary i won’t be converting gold to Gems so i can get the Legendary i’m working so hard for, and i will miss the Gem store items, which is another problem.
We should be able to get good rewards by doing what we like, not by feeling forced to do something we don’t really appreciate. Again the new sPvP reward system is decent, better than nothing but by far not appealing if i have a goal set such as a Legendary or even new Gem Store items.
Sorry for the somewhat rant, sometimes frustration takes the best of me.