Shouldn't Reflects use the Attacker's Stats?
No. Makes no sense. Once something reflects…it loses damage,speed or whatever it maybe.
“Say I take a trait that shoots nuclear missiles instead of arrows. If that missile gets reflected, it can’t suddenly turn into an arrow no”
Id say you got your point across! lol
“Say I take a trait that shoots nuclear missiles instead of arrows. If that missile gets reflected, it can’t suddenly turn into an arrow no”
Id say you got your point across! lol
That’s pretty deep. Want to mate?
No. Makes no sense. Once something reflects…it loses damage,speed or whatever it maybe.
Then what if my stats were better than the attacker’s? It don’t think it makes sense.
This is working as intended.The op must be a bunker begging for more esymode against berserkers that are already underpowered in this game.
The current state is actually pretty good because it works with the reflecter’s stats.