Shouldn't Reflects use the Attacker's Stats?

Shouldn't Reflects use the Attacker's Stats?

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Posted by: bhagwad.4281

bhagwad.4281

Today I was reflecting back a warrior’s bow attacks, enjoying seeing him immobilize himself etc but I noticed that I wasn’t doing as much damage as he would have been doing. I figured the reflected projectiles were using my stats instead of his.

While I can sort of understand this, it doesn’t make sense. Once a projectile is fired, it is what it is. Say I take a trait that shoots nuclear missiles instead of arrows. If that missile gets reflected, it can’t suddenly turn into an arrow no?

Shouldn't Reflects use the Attacker's Stats?

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Posted by: fugazi.5139

fugazi.5139

No. Makes no sense. Once something reflects…it loses damage,speed or whatever it maybe.

Shouldn't Reflects use the Attacker's Stats?

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Posted by: Aldizi.5671

Aldizi.5671

“Say I take a trait that shoots nuclear missiles instead of arrows. If that missile gets reflected, it can’t suddenly turn into an arrow no”

Id say you got your point across! lol

Shouldn't Reflects use the Attacker's Stats?

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Posted by: fugazi.5139

fugazi.5139

“Say I take a trait that shoots nuclear missiles instead of arrows. If that missile gets reflected, it can’t suddenly turn into an arrow no”

Id say you got your point across! lol

That’s pretty deep. Want to mate?

Shouldn't Reflects use the Attacker's Stats?

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Posted by: bhagwad.4281

bhagwad.4281

No. Makes no sense. Once something reflects…it loses damage,speed or whatever it maybe.

Then what if my stats were better than the attacker’s? It don’t think it makes sense.

Shouldn't Reflects use the Attacker's Stats?

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Posted by: mini.6018

mini.6018

This is working as intended.The op must be a bunker begging for more esymode against berserkers that are already underpowered in this game.

The current state is actually pretty good because it works with the reflecter’s stats.