Simpler does not always equal better
You made PvP in GW2 so simple…that it’s unrewarding to play it, this goes from the basic reward system to the more complex profession design, in a bid to attract as many casual players as possible, you made some professions so easy to play, that everything now is a spamm frenzy.
You’re aggregating a lot of issues together.
- Professions easy to play: please watch the link below, start at 2 min if you want
http://youtu.be/EitZRLt2G3w
GW2 was never advertised as a game for only the hardcore
- Skill spam: the dev acknowledge that this is a problem, although let’s not lie to ourselves here spamming mindlessly isn’t going to win you any fight against someone who knows what they are doing
just a thought about the design philosophy changes between gw1 and 2: the complexity we had in skills balanced out the relative simplicity in gear and stats. in gw2 they’ve turned those around so that gear is much more complex and the skills are much simpler. i for one, don’t find stats at all interesting, and i’d much rather have my skill complexity back. thnx.