Since thief autos got buffed...
Is this really the biggest issue with shatter mes…?
The era of mesmers is gone. The disciples of Helseth will despair. The alacrity and the quickness class is gone. It’s time to rise the other classes! #Mesmerstimeisover #jointhewarriorclub #killthiefwithconditionsfromnecro #necroisthenewbunkermetamesmer
The era of mesmers is gone. The disciples of Helseth will despair. The alacrity and the quickness class is gone. It’s time to rise the other classes! #Mesmerstimeisover #jointhewarriorclub #killthiefwithconditionsfromnecro #necroisthenewbunkermetamesmer
Well we had a good time since July I guess… out of three years we almost had three months of near-meta and three of definite-meta… Not like we’re not used at being decent/trash-tier I wager…
And OP, I think gs auto is the least of our problems… Our clones/phantasms survivability is laughable, mender’s purity is still bugged, Mirror blade still misses his last bounce and our core class is as weak as current thief while not even receiving buff equal to thief.
Anet seems to try to push scepter, a condi weapon, which would need tremendous rework to make it even close to viable, while not taking into account that mesmer will never come close to the effectiveness of reaper in term of conditions…
Most of our skills (shatter most of all) serve both an offensive and defensive purpose at the sime time, contradicting each other and forcing us to chose between saving our hide or killing the guy.
We lack sustain damage and despite having one of the strongest burst, we currently can’t even down current bunker even with zerker equipped.
Oh and chaos armor definitely needed its blind remove, because it was way too strong…
Out of all the weapons a mesmer has you ask for a buff on GS auto?!?!
If anything buff the sword auto so a Mesmer can actually do relevant damage in PvE as well as make people giggle in PvP.
Thief auto attacks did not need a buff. They buffed them because they were unable to fix the class in order to be viable in raids so they went with the revenant mindset. “let them spam #1 so they get off our * untill the next update”.
In addition unblockable BV didn’t need to be a thing. At least not yet. We should see how things will be after the overall bunker nerf and THEN proceed to more tweeks.
@OP, mesmer GS is not the issue. The issue is that mesmer needs to be viable but not mandatory. I don’t know how they will do that but then again I’m not the one who is getting paid to bring ideas to the table…
Also stop with the “mesmers you had your time”. I play a mesmer (not my main but still) and despised the chronobunker build. I don’t know any mesmer main who enjoyed playing chronobunker. The ones that did just go with the FotM river. They will play whatever is OP this month.
Also stop with the “mesmers you had your time”. I play a mesmer (not my main but still) and despised the chronobunker build. I don’t know any mesmer main who enjoyed playing chronobunker. The ones that did just go with the FotM river. They will play whatever is OP this month.
You, I like you
Trolling aside (sorry to Mesmer forums, but it was really funny reading doomsday. tbh, most of the typed posts were my buddies lines- i suck at being even half witty) Pepsi- I do agree, the last thing I want buffs on is my autos as a Thief. I want preparedness baseline because our ability costs are based on a 15 value not a 12, I want all of the 3 abilities to be looked at, and I want pistol/shortbow buffs. I’m still glad we got buffs, but it was no in the correct area. Bottom of my heart, if we get any/all of the changes listed and shown so far, I would like to apologize to the soon to be dead Mesmers/Necros/Eles. :C rip. I will enjoy being lethal again of course, but I will know the pain.
Legitimate question though- won’t Mesmers go shatter? That or PU condi again? Also, Guardian runes might be good for that pulsing aegis because block=burn. Just tryin to help. Anywho, inb4 I die because the trolling was too intense Back to BnS/LoL/Smite/many other pvp games because current Thief is far and away inside the trash heap.
BnS as PvP game? Well, if gw2 count as pvp game then i guess it’s fine BnS too.
https://www.youtube.com/watch?v=WKBKak4gU0g
Trolling aside (sorry to Mesmer forums, but it was really funny reading doomsday. tbh, most of the typed posts were my buddies lines- i suck at being even half witty) Pepsi- I do agree, the last thing I want buffs on is my autos as a Thief. I want preparedness baseline because our ability costs are based on a 15 value not a 12, I want all of the 3 abilities to be looked at, and I want pistol/shortbow buffs. I’m still glad we got buffs, but it was no in the correct area. Bottom of my heart, if we get any/all of the changes listed and shown so far, I would like to apologize to the soon to be dead Mesmers/Necros/Eles. :C rip. I will enjoy being lethal again of course, but I will know the pain.
Legitimate question though- won’t Mesmers go shatter? That or PU condi again? Also, Guardian runes might be good for that pulsing aegis because block=burn. Just tryin to help. Anywho, inb4 I die because the trolling was too intense
Back to BnS/LoL/Smite/many other pvp games because current Thief is far and away inside the trash heap.
As it is, if mesmer go full shatter they are either taking from the inspiration line, which is mandatory given it’s our only source of condi removal, or our clones/phantasm just can’t survive to be able to give proper dps output.
Also, mesmer’s core buffs (shatter) is equal to thieves currently… I did the test when someone talked about it in mesmer’s forums, and even full shatter with berserker amulet, I currently cannot burst anyone down, while sacrificing every single ounce of survivability I had.
Maybe, in the next meta, things will change, however if we have to sacrifice each ounces of survivability in order to dust our shatter, we won,t be viable due to the power creep AND because most of our core-class mechanics are fulling both the offensive and defensive role, which forces us to chose which we need, and losing the other all the while.
As for PU, it’s not remotely viable in a Conquest-style of pvp. Stealth doesn,t give anything and is actually incredibly selfish, and PU has been thoroughly nerfed, making it a joke compared to its former self.
Also, PU condi required mesmer to hide while clones dealt all the damage and, as I said earlier, their survivability is just not on par with everything else, which makes them die near instantly against anything.
Core mesmer is too weak to be viable in the current HoT, while chrono is seeing itself receiving a hefty amount of nerf to the only thing that made it viable (Alacrity and quickness)
Maybe Anet will give us something that will make us viable, but from what we’ve seen, we have doubts and we’re anticipating the crash.
What if it was just pulsing block over Aegis? Personally weakness over blind is more helpful for me, I don’t play Scepter much but Malicious might make power more potent in a perverse sense, and Alacrity was a hefty toll. I think toning it to 50% FIRST instead of all the way down to 33% was a big step, and I hope chill follows.
What if it was just pulsing block over Aegis? Personally weakness over blind is more helpful for me, I don’t play Scepter much but Malicious might make power more potent in a perverse sense, and Alacrity was a hefty toll. I think toning it to 50% FIRST instead of all the way down to 33% was a big step, and I hope chill follows.
Nerfing it would have been reasonable and, if proved too strong again, nothing prevented them to then drop it to 33
But Anet does anything but reasonable nerfs.
Sure but only if mesmer GS will have thief dagger range
[Teef] guild :>
I think GS AA needs the after cast removed.
I think the GS trait needs a buff. A big, fat, HEAVY buff. No one considers it EVER. More damage on a stunshatter, and damage/weakness on interrupt. Who cares about that silly might stack trait? Its too slow.
Also Pepsi, check my post history. I think I stated my vision for their balance a few replies back.