I’ve been playing Ele for a long time now; I started a bit after they became garbage and I remember how difficult it was to play in PvP at times. I always had to focus on survival, because NOT going 30 into Water and 30 into Arcana meant death. Even now, Elementalists have to trait almost entirely into defense and sustain and the only reason we can deal damage is because we can stack Might. Back then, playing Elementalist was rough for someone who was inexperienced(me), but now they made Burning Speed a non-suicide move(as in, you wont die by charging into an attack), reverted a few harsh nerfs(mostly Cleansing Water and SoR), and gave us a new amulet and boom, we’re now a faceroll class?
It’s not that I’m really bothered by it, I’m just curious why faceroll is synonymous with powerful(Or overpowered if you want to use that). Something that is faceroll is powerful, but something powerful is not necessarily faceroll.
In many others games, something that is overpowered isn’t necessarily easy to use and I still see that in GW2. I see tons of Elementalists in all game modes just eat through all their attunements and immediately get destroyed or many of them don’t even know how to stack Might properly, or they don’t help out a team mate with low health even though they could have.
I’ve crushed many D/D Elementalists on my Staff build 1v1. Yea, it was unranked, but that’s kinda the point. If it’s so faceroll, you’d think I would have a tough time against them with a weapon set that has so much trouble in 1v1, yet I usually finish those fights at full health!
Then there are the D/D Elementalists that are just really kitten good and I get annihilated regardless of what I’m using.
I see the same thing happen to Engineers and Necromancers. Actually, Thieves get the worst of it, I think. I’ve played all these classes and I think they have some small intricacies that make them more complex that we’d like to give them credit for. Of course, there’s the brain dead moments where a Thief spams Heartseeker or an Ele goes through his routine without any variation or a Necro just drops all 5 Marks without a second thought, but overall, I don’t think there are that many faceroll classes in this game. The closest one, imo, is Warrior. I only played it for a bit, but it’s a really forgiving profession and that’s okay since every game needs something that isn’t AS demanding in every game mode.
What do you guys think? Are any classes in this game really that faceroll? They all require SOME knowledge to be used to their full potential. Faceroll builds, maybe, but not the whole profession.
I just want to end my little rant by saying that I don’t want to start a flame war or anything against any class(not even Warrior), I just wanna know what everyone else thinks of the term “faceroll” and if people are actually using it correctly or if they’re just mad.
tl;dr The top professions are not truly faceroll, just powerful in the current meta. Don’t start a flame war.