SkyHammer
pve dev: “you lost a lot of players man”
pvp dev: “you’re right dude”
pve dev: “try adding heart quests”
pvp dev “great idea!”
pve dev: “you lost a lot of players man”
pvp dev: “you’re right dude”
pve dev: “try adding heart quests”
pvp dev “great idea!”
your trolls are loosing it’s mojo
Skyhammer will be a new map, the info panel part is just bugged I guess.
Fear The Crazy [Huns]
mhmm… maybe thats a hint that it’s already coming this month with the next PvP-Patch?
I’m really excited about the Map; the one Treb (or sth. similar to a treb) sounds really nice and is prone to create Teamfight-Scenarios.
What I really want to se though is the layout of the Nodes: If the Nodes and the Areas around them are open and big enough, it’s gonna be one of the better Maps only by that. If it’s a clusterkitten like Mid-Node on Niflhel or Kyhlo; I’m a sad Panda.
mhmm… maybe thats a hint that it’s already coming this month with the next PvP-Patch?
We already have our PvP Patch.
Dragon arena is way more viewer and noob friendly than spvp. It takes advantage of the fact that you can actually jump in this game, the map has good visibility, and all the classes are balanced. You can even make huge juke plays if your control is good enough to go for weird jumps, and there’s no invis.
The autoattack upgrade is a little too necessary, but it’s easily accessible so it’s probably not a huge issue.
Boom
Game fixed.
#Dragon Arena for WCG 2014
I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]
(edited by mbh.8301)
mhmm… maybe thats a hint that it’s already coming this month with the next PvP-Patch?
We already have our PvP Patch.
Dragon arena is way more viewer and noob friendly than spvp. It takes advantage of the fact that you can actually jump in this game, the map has good visibility, and all the classes are balanced. You can even make huge juke plays if your control is good enough to go for weird jumps, and there’s no invis.The autoattack upgrade is a little too necessary, but it’s easily accessible so it’s probably not a huge issue.
Boom
Game fixed.
#Dragon Arena for WCG 2014
- there is invis in dragon arena
- this isnt the pvp patch balance and new map come end of this month POSSIBLY with the solo q team split they also talked about in sotg twice
- khylo has jumping from up the cottages to mid
- temple of silent storm has jumping up side of bridges mini jumping puzzle style
- I’d argue most tpvp maps have good visibility for the most part.
where i agree with some things is the micro play of positioning has been shafted with the blink ability nerf….while clocktower walls were OP to shadowstep through….using your blink abilities to get up little ledges otherwise not accessable via jumping aka temple of storm and forest of nifhel has dramatically reduced good decision making regarding positioning and disengage options.
- I’d argue most tpvp maps have good visibility for the most part.
Who are you? Daredevil?
I fight people, sometimes they kill me, sometimes I kill them. Fun is had by all. [/quote]