Skyham Rage

Skyham Rage

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Posted by: Flying Cowman.9036

Flying Cowman.9036

So I was playing solo pvp on Skyhammer and I’m always playing engineer, A ranger just downed me at the skyhammer and had started to do his finisher on me and then BAM! good ol’ number 3 explodey down skill sends him flying over the edge and then I rally for the win! The Ranger was quite upset after that…..
I love skyhammer, it’s so much fun.

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Posted by: Lachanche.6859

Lachanche.6859

I watch mortals from above and cast my judgement upon them, mine is the hammer, mine is the room in the sky, mine is the power that shall befall those who i deem unworty.

OR, i guess i could say that i love to rock skyhammer on my engineer.

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Posted by: Mammoth.1975

Mammoth.1975

Engis are ok on skyhammer, but I have yet to find anything to beat a necro. Warriors with 5 stabilities are annoying though. I did run into one guard who had really good stability uptime too.

It’s definitely the map for build over skill btw. Put me in cannon room on a trollspec necro, I will happily 1v2 and sometimes 1v3 players who would normally kitten on me in a 1v1. It really shouldn’t be in the rotation until some changes are made, even if solo queue is intended to be pretty casual.

If you’re not playing to win, don’t complain when you lose.

(edited by Mammoth.1975)

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Posted by: Darnis.4056

Darnis.4056

Mesmers make skyhammer room REALLY fun

Will the Real Pink Puma Please stand up?

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Posted by: Mammoth.1975

Mammoth.1975

Mesmers have a couple of problems though.

The problem with greatsword push is that there are too many places you can stand so that greatsword push is irrelevant. Stealth focus pull is good but with the 1s cooldown it’s a lot easier to dodge.

Fear lets a necro herd you off the edge, buying them time to get their positioning right that few other classes have. You can fear someone who is almost anywhere in the room and then just move around them so they run onto the glass. You can start a tainted shackles then doom them onto the glass a second or two later, which is really only avoidable with teleports unless they know what’s happening and pop a preemptive stability. Corrupt stabilities, block them into unpleasant places with spectral wall while you wait for a targetted fear to come off cooldown, etc etc. On top of that you have a 4s aoe fear proc if you ever get any kind of CC used on you, which makes it really hard to tee up with a hammer and often results in both of you dying if you ever do get pulled onto glass. If they somehow manage to avoid all your crap, your condis are still doing a ton of damage.

Necro can do portal tricks to avoid the gate debuff on a much shorter cooldown with spectral walk, which is also a stunbreak and a second chance if you do get knocked off. This is the only map where a necro can reliably disengage, which nullifies their biggest weaknesses.

I also found out yesterday that you can still oneshot people with golem charge if they try to get too cute with their positioning on the cannon. I’ve died to warriors, guards, sometimes engis, the occasional mesmer or thief, and even an ele once, but my K/D ratio in cannon room must be like 5 or 6 to 1, maybe more. More like 20 to 1 if you count hotjoins. Let’s face it, that’s not due to my ability, because I suck :P

If you’re not playing to win, don’t complain when you lose.

(edited by Mammoth.1975)

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Posted by: forrae.6708

forrae.6708

Mesmers have a couple of problems though.

The problem with greatsword push is that there are too many places you can stand so that greatsword push is irrelevant. Stealth focus pull is good but with the 1s cooldown it’s a lot easier to dodge.

Fear lets a necro herd you off the edge, buying them time to get their positioning right that few other classes have. You can fear someone who is almost anywhere in the room and then just move around them so they run onto the glass. You can start a tainted shackles then doom them onto the glass a second or two later, which is really only avoidable with teleports unless they know what’s happening and pop a preemptive stability. Corrupt stabilities, block them into unpleasant places with spectral wall while you wait for a targetted fear to come off cooldown, etc etc. On top of that you have a 4s aoe fear proc if you ever get any kind of CC used on you, which makes it really hard to tee up with a hammer and often results in both of you dying if you ever do get pulled onto glass. If they somehow manage to avoid all your crap, your condis are still doing a ton of damage.

Necro can do portal tricks to avoid the gate debuff on a much shorter cooldown with spectral walk, which is also a stunbreak and a second chance if you do get knocked off. This is the only map where a necro can reliably disengage, which nullifies their biggest weaknesses.

I also found out yesterday that you can still oneshot people with golem charge if they try to get too cute with their positioning on the cannon. I’ve died to warriors, guards, sometimes engis, the occasional mesmer or thief, and even an ele once, but my K/D ratio in cannon room must be like 5 or 6 to 1, maybe more. More like 20 to 1 if you count hotjoins. Let’s face it, that’s not due to my ability, because I suck :P

haha, i know exactly what you mean. on top of that, if theres just someone on the cannon and doesnt notice you, its not hard to chain fear them for at least 6+seconds, more than enough to run them off of the platform.

and its not just necros. i run shouts on my warrior. go in there, use fear me, watch everyone run off, or at least onto the glass. in that case, just do the axe throw, making sure theyre on the glass long enough to fall.

and i cant tell you the number of times ive been feared off edges by thieves who get a steal off me on my necro. that fear lasts even longer than most.

thugged out since cubscouts

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Posted by: Mammoth.1975

Mammoth.1975

Yeah warriors are the second best class in there imo. Fear me, stomp, dolyak signet, balanced stance, and last stand are all strong. When fighting warriors in there I often have to jump through the portal a couple times while waiting for their second and third stability to wear off.

If you’re not playing to win, don’t complain when you lose.

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Posted by: Eyia Hellhide.7320

Eyia Hellhide.7320

It happened to me once and made me to laugh so hard.
I defeated a player for the point and started to make all these dramatic movements to finish him and in the next second I was flying down and triumphantly smashed on the rocks.
So I took a lesson and when I finish a player never stay close to the edge.

The night is dark and full of turnips.

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Posted by: swiftpaw.6397

swiftpaw.6397

I love skyhammer XD I camp hammer with ranger longbow, It’s hilarious.

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