4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Skyhammer Instant death
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
It discourages zerging because if you zerg, you get blown away.
The problem is, the other team can safely zerg. It is a good mechanic but wrongly implemented.
You lost me there…
It discourages X but the other team can still do X…
I always put my longbow on ranger for trollhammer map. Good stuff.
|-Swiftpaw Sharpclaw [DnT]-|
Ya man, who would ever want a team to fight together.
I can live with the knockdown but the half health hit pretty ruins any kind of good 1v1, 2v1, 1v2, 2v2 you could have had going on..not to mention people just camp the room for free kills.
My fun laughs at your server pride.
It discourages zerging because if you zerg, you get blown away.
The problem is, the other team can safely zerg. It is a good mechanic but wrongly implemented.
You lost me there…
It discourages X but the other team can still do X…
Do you even PvP?
I assume you don’t. Explanation: A player can take the skyhammer cannon and blast enemies. The player’s allies can’t get damaged. There is only one Skyhammer cannon.
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant