I know what you’re thinking, ‘another thread!?’. While there has certainly been its fair share of threads regarding this topic, very few has actually offered constructive feedback and valid points other than “we hate this map”. While I will explain in detail why exactly skyhammer does not belong in Solo arena.
First I’ll explain the different competitive levels for context.
Casual – This is very basic, you just play for fun basically and do whatever you want. This would be Hotjoin.
Casual Competitive – This would best describe Solo arena. However, many make the mistake of mistaking its “casual” to just be a low skill level mode. The skill level in this mode can be very high to almost professional levels and the higher you get up the ladder. The more understanding players will have of the basics. In this mode you will evolve as a player and mastering the basic understanding of common synergy.
This mode does however lack two major things to actually bring it up to an overall competitive high level. Randomness and team synergy.
Casual Competitive / Competitive – This is Team arena. While everything applies from the former mode. This brings up an entirely new level. Team synergy. While the teams being formed can still be casual competitive, you will now synergy with your team in builds, classes, tactics and so on.
Very Competitive – You’ve established a personal team and you train together when needed for prize tournaments and on a regular rate. This is the highest level of competitiveness Guild Wars 2 has currently achieved.
Professional Competitive – While some may argue ‘But we’ve had an E-sport tournament! This is the level Guild Wars 2 is currently in!‘. While that may be true, it is still far from being a professional competitive level. This level means a player can support and make a living for themselves by only joining tournaments with high prize money. Not to mention that the players at this level, train themselves all the time, as it would be a job. While those that entered the E-sport tournament probably trained for hours together before the day of the tournament, it isn’t consistent training.
So now that we have that out of the way.
Why exactly doesn’t Skyhammer belong in Solo arena?
First of all, the mode itself is Conquest. To simply be put short, you take over platforms and maintain them. With simple mechanics outside that will affect the match, like team buffs and so on.
Every player has in mind for a build to best suit for its need of taking platforms, maintaining platforms and for protecting platforms. Now this is where Skyhammer brings inconsistency to the general game play of the Conquest game mode.
It brings in two major elements that not only affects the game play, but also decides the entire match.
First, we have the fall death. Skyhammer introduces the new mechanic of being able to kill someone instantly if pushed outside of the map.
Secondly, we have a cannon that heavily affects the map for the team in control. No less, on a platform that you may be pushed out to be killed instantly.
This introduces a line of new problems. Like, certain classes being able to more successfully be able to kill someone and put your team in an advantage with specific builds and traits. The problem is that the buffs in this map, are heavily matched with the general game play of the map. While the buffs in a map, should never be a deciding factor. Which the cannon and pushing characters out of a map most efficiently now does.
While Solo arena may be casual competitive, it’s still competitive and it brings inconsistency to how the mode plays out. Skyhammer is perfectly fine in hotjoin, due to its nature. But in a competitive level, regardless if it’s lower than team arena or not. It breaks the balance as someone playing a build specifically for this map, will have a much bigger advantage than someone that is playing a build for consistent Conquest mode.
Imagine this. In Tennis, all of a sudden a new mechanic would be introduced. There would be four red buttons added on the court. If you hit the ball on one of these red buttons on the opposite side, you will instantly win the set.
How do you think players would start training? While the best Tennis players in the world would still be good, this would suddenly bring an inconsistent level of play. Now players would rather than train to be overall good. They would train day and night on accuracy and ball control. To effectively hit the red button as effectively as possible in the matches. This is exactly what Skyhammer does to the general game play of Conquest and it does not belong in Solo Arena at all.
While Skyhammer is a fun map and I like it. It belongs in hotjoin and hotjoin only. While I do realize that the players playing these “certain skyhammer builds” will obviously disagree with me. I do hope that the overall point made is listened to.
Thank you for reading.