So is engineer definately the next FOTM

So is engineer definately the next FOTM

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Posted by: waka.9826

waka.9826

If so time to reroll warrior, yes I am a masochist.

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Posted by: ensoriki.5789

ensoriki.5789

I for one welcome our engi overlords.

The great forum duppy.

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Posted by: Raqanar.3648

Raqanar.3648

Explain. I just started my own Engineer because the class is much more fun than the Warrior. More gimmicky and stuff.

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Posted by: Ayestes.1273

Ayestes.1273

There are so many Turrets in hotjoin right now it’s hilarious.

Virydia – Hearld
Tirydia – Scrapper

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Posted by: milo.6942

milo.6942

i cbf to enter games, but are the turrets any good?

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Posted by: Ayestes.1273

Ayestes.1273

I’ll be honest, it’s too early to tell if they will be competitive or not. They received some pretty good buffs and may either be well on their way to being competitive or already there.

Virydia – Hearld
Tirydia – Scrapper

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Posted by: guza.6170

guza.6170

They buffed the most boring playstyle that shouldnt even exist, all this turrent, minion, spiritsword,phantasm… shouldnt exist ,there’s no skill to it.

aka Subl

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Posted by: garethh.3518

garethh.3518

They buffed the most boring playstyle that shouldnt even exist, all this turrent, minion, spiritsword,phantasm… shouldnt exist ,there’s no skill to it.

If you are not a fan of decent low skill specs, don’t play them.
MUCH better for a game to vary spec skill levels than not.

Oh and I’m honestly surprised you didn’t bring up the worst offender… thief… a laughably easy rotation to near entirely kill a player in seconds…

(edited by garethh.3518)

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Posted by: daydream.2938

daydream.2938

When people figure out engy isnt godmode it will level off. engies are better, but still not top dog.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

People have been wanting to use turrets for a long, long time. Can’t blame them for all trying them out in hotjoins now. It’ll probably last the next day or two.

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Posted by: Ayestes.1273

Ayestes.1273

Oh no, I don’t blame them at all. It’s actually fun to see actually.

Virydia – Hearld
Tirydia – Scrapper

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Posted by: Kardiamond.6952

Kardiamond.6952

Well they missed the 100nades era. Too bad.

Rotthen (Necro) / Zhyx (Engineer) /Inglorious Beasterd (Ranger)
Server : Anvil Rock (Since Release!) [SOLO]

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Posted by: Kwll.1468

Kwll.1468

More pets(well close enough) in pvp yay!

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Posted by: Penguin.5197

Penguin.5197

I for one welcome our engi overlords.

I am pleased, your life shall be spared.

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Posted by: Shranks.3260

Shranks.3260

Engi is Godmode currently – I do in average 12k Damage on my opponents – just with confusion xD

EDIT: oh forgot to say that I do that within 5 seconds xD

Traq – Accidently Famous [oops]
Engineer since BWE 1

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Posted by: Khyras.8021

Khyras.8021

Engi is Godmode currently – I do in average 12k Damage on my opponents – just with confusion xD

EDIT: oh forgot to say that I do that within 5 seconds xD

How skillful, a-net must be pleased.

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Posted by: Shranks.3260

Shranks.3260

Engi is Godmode currently – I do in average 12k Damage on my opponents – just with confusion xD

EDIT: oh forgot to say that I do that within 5 seconds xD

How skillful, a-net must be pleased.

Definitely a bug – just saw that – already made a post on it!

Traq – Accidently Famous [oops]
Engineer since BWE 1

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Posted by: PegLeg.1069

PegLeg.1069

Engi is Godmode currently – I do in average 12k Damage on my opponents – just with confusion xD

EDIT: oh forgot to say that I do that within 5 seconds xD

what skills do you use?

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Posted by: Shranks.3260

Shranks.3260

Just concussion bomb + prybar + static shot – you get 12 stacks of confusion on the enemy for roughly 5 seconds… in that time he will get ~2000 dmg each “use of skill” – even attunment switch for Ele…

When he’s auto attacking you – he will surely get over 15k damage in that time!

Traq – Accidently Famous [oops]
Engineer since BWE 1

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Posted by: lettucemode.3789

lettucemode.3789

New Automated Response trait: Grants immunity to conditions when the inflictor has over 100% duration.

What does this mean? So if I have 100% or more bleed duration, will the engineer be immune to all my conditions or just my bleeds?

Sanctum of Rall
Builds: Facemelter Watch The Health Bar

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Posted by: daydream.2938

daydream.2938

New Automated Response trait: Grants immunity to conditions when the inflictor has over 100% duration.

What does this mean? So if I have 100% or more bleed duration, will the engineer be immune to all my conditions or just my bleeds?

I posted on this below. but this is how it works.

with this trait new conditions should not be able to be applied to the engy below 25% life. (conditions already on him still tick for damage/effect, but he cant get more bleed stcks for example than whats already there). Now of course u can get healed above 25% and get loaded up with conditions again.

But what happens below 25% is conditions on you seem to get 100% duration debuffed. HOWEVER if a necro is traited and speced right he might have +133% condition duration. meaning he can put conditions on you still despite this trait , if even for a shorter time. With this bug fix the trait works as intended. Its still a meh trait, only to be used for full bunkers.

As for confusion, i tested it and i didnt have an issue.

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Posted by: lettucemode.3789

lettucemode.3789

New Automated Response trait: Grants immunity to conditions when the inflictor has over 100% duration.

What does this mean? So if I have 100% or more bleed duration, will the engineer be immune to all my conditions or just my bleeds?

I posted on this below. but this is how it works.

with this trait new conditions should not be able to be applied to the engy below 25% life. (conditions already on him still tick for damage/effect, but he cant get more bleed stcks for example than whats already there). Now of course u can get healed above 25% and get loaded up with conditions again.

But what happens below 25% is conditions on you seem to get 100% duration debuffed. HOWEVER if a necro is traited and speced right he might have +133% condition duration. meaning he can put conditions on you still despite this trait , if even for a shorter time. With this bug fix the trait works as intended. Its still a meh trait, only to be used for full bunkers.

As for confusion, i tested it and i didnt have an issue.

Oh, I see. So it is a bug fix. Thanks for the info!

Sanctum of Rall
Builds: Facemelter Watch The Health Bar

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Posted by: daydream.2938

daydream.2938

Right its a bug fix, but one that results in a small buff, some bug fixes (like the one to our flamethrower ) make things worse. This is an improvement.

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Posted by: ensoriki.5789

ensoriki.5789

I for one welcome our engi overlords.

I am pleased, your life shall be spared.

Thank you Mastah, just avoid the Thief tryina throw some Pistol whipz.

The great forum duppy.

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Posted by: zaragoz.6351

zaragoz.6351

Pfft, turrets still suck…. the two most viable Tpvp builds both contain primarily elixirs one being HGH pistol elixirs and the other being HGH rifle/grenade build. Not much changed other than the fact 100 nades is now gone.

Ferguson’s Crossing
Zaragoz[SS] – 80 engineer

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Posted by: waka.9826

waka.9826

Pfft, turrets still suck…. the two most viable Tpvp builds both contain primarily elixirs one being HGH pistol elixirs and the other being HGH rifle/grenade build. Not much changed other than the fact 100 nades is now gone.

Atleast we have a reason to take elixir U now.

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Posted by: zaragoz.6351

zaragoz.6351

Pfft, turrets still suck…. the two most viable Tpvp builds both contain primarily elixirs one being HGH pistol elixirs and the other being HGH rifle/grenade build. Not much changed other than the fact 100 nades is now gone.

Atleast we have a reason to take elixir U now.

True, I still think for the HGH build s and b are better but meh… I digress it will possibly work for some people.

Ferguson’s Crossing
Zaragoz[SS] – 80 engineer