So you want a new gamemode? copy this.
I agree that they need to change th spvp game mode to make it more exciting
however this style of MOBA play doesn’t fit and simply copying it would make people move over to HON, DOTA LOL the many options that are solely focused on this.
Usually not a big poster, but I felt compelled to log in to +1 this. Could really see something like that working very well with GW2’s style, the introduction of monster/creep-esque NPC mobs would do some really interesting things to build diversity in my opinion.
I don“t enjoy mobas because of the camera angle / way you control your character.
I agree that they need to change th spvp game mode to make it more exciting
however this style of MOBA play doesn’t fit and simply copying it would make people move over to HON, DOTA LOL the many options that are solely focused on this.
Non of which are 3rd person combat games, you would be better to compare it to Smite.
Also, if that was true…everyone who played gw2’s “conquest” would quit and play Battlefield …which has a lot better options solely focused on this style of play (or 20 other games that had capture the point game modes I could start listing off….hell even LoL has one, ironicly the least played game mode on there too)
It would be unique because its Gw2’s combat system, and 3rd person. That alone would set it apart and offer an entirely new experience. The part i’m suggesting is copied is the tug of war/minion push with 2ndary objective. Its all about blowing up the enemy base (or in gw2…guild lord). It doesn’t have to use moba style features like gold gain/last hitting/items. Much like this game doesn’t, and yet it works. I’ve been preaching this as well as many others that you don’t need these to have a fun mini war style battle ground. And now one is out, and I think gw2 could really bring something new to this.
Take it or leave it. But it would be foolish to ignore how successful it would be, and how easily the profession mechanics would transfer over. Imagine raging war between two barracks trying to blow up their walls and sack their Guild lord, while rallying troops and taking out minions and fighting over 2ndary objectives to give your side the edge or make that big turn around. Take it or leave it, if gw2 doesn’t, i’m sure someone will make it for EQnext or some other title.
isn’t this what WvW is pretty much all about?
I’d much rather not fight npc’s in pvp. Ever.
Having channeled areas whereby you must kill the other side in order to reach a certain goal could be interesting though.
Haiku FTW
They should strive to create a Game Mode that’s based on the game’s strengths and mechanics, not try to copy something else.
This also applies to all of these MMOs that want’s to be WoW, which arguably pretty much all have failed miserably…
Cred to Latinkuro
Gw2 is a masterpiece at it’s foundation. Content-wise however…