So you want to make PvP Profitable?

So you want to make PvP Profitable?

in PvP

Posted by: Kline.9561

Kline.9561

IMO custom arenas were probably not the greatest idea, simply because of the shear lack of content in the mists right now.
So my suggestion is to adapt a more profitable business/cash shop model like successful PvP games DoTA 2, or Team Fortress 2.
TF2 probably being the best fit because the whole salvaging items to get new ones with there crafting system could fit the mystic forge.

attach a PvP specific cash shop to the pvp locker.
scrap the boring RNG loot chests, and make it so people actually have to invest skill or gain rating to achieve cool armor, cosmetics and novelty pvp items, not just make a time sink ranking system. since Anet did say they were working on a more rewarding spvp.

And before says my build doesn’t work, when Ele’s get nerfed it will be -Schwahrheit

So you want to make PvP Profitable?

in PvP

Posted by: displacedTitan.6897

displacedTitan.6897

To be honest I am not sure how much money Valve actually makes from the shop in DOTA2. I play a frankly unhealthy amount of DOTA2 and I have yet to make a purchase and neither have my neckbeard friends. There is really no reason to.

You really cannot compete with Valve, they own Steam so they dont need to charge a cent for their games.

So you want to make PvP Profitable?

in PvP

Posted by: Parisalchuk.9230

Parisalchuk.9230

IMO custom arenas were probably not the greatest idea, simply because of the shear lack of content in the mists right now.
So my suggestion is to adapt a more profitable business/cash shop model like successful PvP games DoTA 2, or Team Fortress 2.
TF2 probably being the best fit because the whole salvaging items to get new ones with there crafting system could fit the mystic forge.

attach a PvP specific cash shop to the pvp locker.
scrap the boring RNG loot chests, and make it so people actually have to invest skill or gain rating to achieve cool armor, cosmetics and novelty pvp items, not just make a time sink ranking system. since Anet did say they were working on a more rewarding spvp.

While Anet should allow you to purchase skins far more often then they do for use in PvP, the rest of your argument is a little weak.

While yes, you can try your luck with RNG chests to get the armor you want, you can also craft those same skins with very minimal risk of not getting your item (i.e. only the very ‘rare’ skins require a crit forge). In addition you need to be of X rank to make these items which requires an investment of time to achieve, and while not directly skill a skilled player will achieve those ranks faster then an play time equivalent poor player.

That said the PvP is not very rewarding if you do not subscribe to the thrill of winning a PvP match, in which case your probably playing Hot Join where wins dont matter much in the same way that playing BF3 or any other shooter it doesnt really matter how the team did which is, after all, the model they followed for those servers.

O O O O I I I O – Spoons and Sporks [Soup] (Retired)
http://www.twitch.tv/parisalchuk

So you want to make PvP Profitable?

in PvP

Posted by: Kline.9561

Kline.9561

To be honest I am not sure how much money Valve actually makes from the shop in DOTA2. I play a frankly unhealthy amount of DOTA2 and I have yet to make a purchase and neither have my neckbeard friends. There is really no reason to.

You really cannot compete with Valve, they own Steam so they dont need to charge a cent for their games.

i dunno either.
all i know is they have international tournaments that go up to 1.6 million dollars.

plus currently the game is still in beta and still making a lot of money
they are just now transitioning the game out of beta.

And before says my build doesn’t work, when Ele’s get nerfed it will be -Schwahrheit

So you want to make PvP Profitable?

in PvP

Posted by: Greenfish.1270

Greenfish.1270

IMO custom arenas were probably not the greatest idea, simply because of the shear lack of content in the mists right now.
So my suggestion is to adapt a more profitable business/cash shop model like successful PvP games DoTA 2, or Team Fortress 2.
TF2 probably being the best fit because the whole salvaging items to get new ones with there crafting system could fit the mystic forge.

attach a PvP specific cash shop to the pvp locker.
scrap the boring RNG loot chests, and make it so people actually have to invest skill or gain rating to achieve cool armor, cosmetics and novelty pvp items, not just make a time sink ranking system. since Anet did say they were working on a more rewarding spvp.

While Anet should allow you to purchase skins far more often then they do for use in PvP, the rest of your argument is a little weak.

While yes, you can try your luck with RNG chests to get the armor you want, you can also craft those same skins with very minimal risk of not getting your item (i.e. only the very ‘rare’ skins require a crit forge). In addition you need to be of X rank to make these items which requires an investment of time to achieve, and while not directly skill a skilled player will achieve those ranks faster then an play time equivalent poor player.

That said the PvP is not very rewarding if you do not subscribe to the thrill of winning a PvP match, in which case your probably playing Hot Join where wins dont matter much in the same way that playing BF3 or any other shooter it doesnt really matter how the team did which is, after all, the model they followed for those servers.

I Don’t think they should sell skins at all the whole point of SPvP is to earn that “cool look” people want and to “PvP” if your not subscribing your self to winning a match even in hot join then PvP is probably not for you.

So you want to make PvP Profitable?

in PvP

Posted by: Parisalchuk.9230

Parisalchuk.9230

IMO custom arenas were probably not the greatest idea, simply because of the shear lack of content in the mists right now.
So my suggestion is to adapt a more profitable business/cash shop model like successful PvP games DoTA 2, or Team Fortress 2.
TF2 probably being the best fit because the whole salvaging items to get new ones with there crafting system could fit the mystic forge.

attach a PvP specific cash shop to the pvp locker.
scrap the boring RNG loot chests, and make it so people actually have to invest skill or gain rating to achieve cool armor, cosmetics and novelty pvp items, not just make a time sink ranking system. since Anet did say they were working on a more rewarding spvp.

While Anet should allow you to purchase skins far more often then they do for use in PvP, the rest of your argument is a little weak.

While yes, you can try your luck with RNG chests to get the armor you want, you can also craft those same skins with very minimal risk of not getting your item (i.e. only the very ‘rare’ skins require a crit forge). In addition you need to be of X rank to make these items which requires an investment of time to achieve, and while not directly skill a skilled player will achieve those ranks faster then an play time equivalent poor player.

That said the PvP is not very rewarding if you do not subscribe to the thrill of winning a PvP match, in which case your probably playing Hot Join where wins dont matter much in the same way that playing BF3 or any other shooter it doesnt really matter how the team did which is, after all, the model they followed for those servers.

I Don’t think they should sell skins at all the whole point of SPvP is to earn that “cool look” people want and to “PvP” if your not subscribing your self to winning a match even in hot join then PvP is probably not for you.

The whole point of PvP is to win a game… not to look cool. You even say it yourself but then claim that looking cool (the point of PvE’s end game) is why people PvP. Also, you clearly have never been in a hot join match. Very little attention is given to winning the match (and to be fair 30 glory isnt much to play for) and much more on killing as many people on the other team as you can.

O O O O I I I O – Spoons and Sporks [Soup] (Retired)
http://www.twitch.tv/parisalchuk