Silentshoes (Thief), Wind of the Woods (condi ranger)
(edited by Silentshoes.1805)
Just to put all this in perspective…the leaderboards will be reset by the end of November, and with the new matchmaking system we won’t see the slightly better players all moving to the top and being placed together in teams…like it was before.
I think the leaderboard will have different people at the top 100 every few weeks.
It’s going to have a lot more movement in it, I think.
(edited by Silentshoes.1805)
Yup. A lot of the problems we’re seeing now are residual effects of things that have already been fixed. So after the reset, those things will be gone.
Yup. A lot of the problems we’re seeing now are residual effects of things that have already been fixed. So after the reset, those things will be gone.
Although I believe a problem we will continue to see after the LB reset is that the top ranked players on the new LB will not have incentive to play. Sure you can get chests for legendary’s etc etc but most of us have 900+ chests. With such rapid decay there needs to be more incentives to actually play. Either make decay STICK, or give rewards for winning high-ranked matches. Otherwise I’m positive we’ll see the exact same thing happen with the first page. People vying for rank 1 will only play ever 3-5 days to erase their decay and jump up in ranks. There’s no incentive for them to risk their high-rank on the LB because honestly being high-ranked is more amusing than getting your 901st chest.
People vying for rank 1 will only play ever 3-5 days to erase their decay and jump up in ranks.
Lux,
Well, does decay just all go away if you just play again, and lose? Or Do you have to replace the MMR by winning?
People vying for rank 1 will only play ever 3-5 days to erase their decay and jump up in ranks.
Lux,
Well, does decay just all go away if you just play again, and lose? Or Do you have to replace the MMR by winning?
It currently goes completely away. The devs have confirmed that to be changing in some form, although they haven’t been allowed to release any details.
I agree with Lux that the potential for the top ranks to only play a game every X days will still exist. However, the difference is that no one will have an inflated win percentage (from syncs, bad MM) that they’re protecting by not playing. Also, theoretically no one will skyrocket to the top of the leaderboard with unmatchable MMRs, because no one will get 11 lucky wins vs. people with perfect records, as happened at the opening of solo leaderboards in august. Someone might go 11-0, but it won’t be vs. other people with inflated MMRs. Meaning that anyone who gets to the top of the leaderboard naturally and wins some matches vs. high-MMR players should pass them even while they remain at 11-0.
tl;dr in August, some people went 11-0 vs. opponents who were also undefeated going into the match. That type of situation should be impossible to repeat.
I see. It will be interesting how the devs prevent “leaderboard slot camping”.
The system should not reward interval playing…
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