I’ve been poking around this forum and it seems to be full of experienced people who have complaints about the game or the state of it. Maybe my (lack of) experience will provide some perspective on what it’s like for new players, though I certainly cannot claim to speak for all new players or anyone who ever has been new.
Some background on me, first. I’ve put in hundreds—maybe thousands—of hours of PvP in both instanced and open formats across a number of other games starting before the introduction of battlegrounds to WoW. Other games I’ve played include Rift, Aion, and EVE Online, and in each game besides maybe EVE I would say I competed successfully at a high level.
GW2’s PvP appealed to me because I like objective-based PvP maps, and the idea that each class in GW2 could play a number of different ways. I’m well aware of the reality that people tend to flock to the easiest two or three builds, btw. That’s fine for them, as long as I’m in an environment where I can customize and do my own thing.
So, GW2 PvP. I’ve played 22 matches in solo queue so far, and won 10 of them. I know, the learning curve is likely to extend well past the 100 match part. I’m not claiming to be an expert, but I can tell you from my perspective that the last 10 or so matches have left me feeling increasingly discouraged.
The reason why is I don’t feel like I’m learning anything new anymore.
The first ten matches were full of moments where I learned to do, or not to do something the very hard way. It’s fun and the idea of continuing to find new ways to improve my play was exciting.
There was a skill an elementalist was using. I assume this is an elementalist anyway, where a giant fire thing appears over your head, with a red circle on the ground. This I understand. Get out of the way of the giant fire thing or it makes you go splat. After eating the first one of those, I learned to get out of the way of them and after that I could fight that guy off pretty successfully. That’s a good feeling.
But then I stopped learning things and increasingly I feel like I’m running around without truly knowing what’s going on, to the detriment of my team. No one’s been rude about it, maybe they don’t notice at all, but I’m not stupid. I know I’m not doing enough to carry my weight, but unlike in the first few games where I understood I missed opportunities, the last few have left me feeling increasingly frustrated because I’m not even sure what I’m doing wrong.
There are people I’ve fought against that I have no idea how to combat. Fighting thieves, rangers, and mesmers feels more like I’m fighting against the game’s interface than another player. I don’t even have a chance to figure out what to do, I spend half the fight trying to target them and keep up with where they are and which is the player. I never get the impression in these fights that I’m too weak to combat them, but rather that my UI is wrong or something because I can’t ever seem to even keep them targeted. I’m okay with great mobility in fights, I understand the need for some classes to have it, but why doesn’t the game allow me to just keep a person targeted? I must be doing something wrong but I don’t even know what.
It’s frustrating to feel like I’m dragging my team down every match by just being there. It’s frustrating to not even know what I could be doing to get better. Overall I’d say I’m still willing to stick with it through the learning curve, but if every new player is experiencing the same thing I am I can understand why there seems to be so few people participating in this portion of the game.
Priorities, what to do?
Spend hours with dye