Something needs to affect conditions.

Something needs to affect conditions.

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Posted by: Furajir.3815

Furajir.3815

I believe that since Anet never plans on adding immunity timers, something needs to affect conditions and condition duration outside food/traiting.

Toughness/vitality etc or something along those lines should affect the amount of dmg conditions can do, at least the one that stack intensity.

Just my 2 cents

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Something needs to affect conditions.

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Posted by: Razor.9872

Razor.9872

I think vitality should decrease condi damage. It makes sense.

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Something needs to affect conditions.

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Posted by: NanoNaps.7029

NanoNaps.7029

I think vitality should decrease condi damage. It makes sense.

Well, if some stat gets the bonus to mitigate conditions it definitely should not be on vitality.

It would be the worst thing to have mitigation and HP on one stat because of effective health. Which is also the reason “vitality” and “thoughness” (named differently in other games) are seperated in every game you can find.

the smartest thing would be putting it on thoughness.