Something that must be changed A.s.a.p.
Stop playing hot joins and play in solo q. Still get bullkitten going on but much better than hotjoin. I myself only go into hotjoin to test out a new profession, build, skill rotation, weapon set etc.
On your topic. hotjoin should act EXACTLY like an unrated soloq.
Problem solved.
Anet gimme a job
Add in courtyard 2v2s 3v3s with this setup and I might even have fun in HJ!
Agreed with the OP.
And no, people shouldn’t be told to just “stop playing hotjoin”. If you have a guest over and they step in a puddle of pee that’s sitting in the middle of your floor, you shouldn’t just tell them not to step in it. You clean that @#$# up!
Agreed with the OP.
And no, people shouldn’t be told to just “stop playing hotjoin”. If you have a guest over and they step in a puddle of pee that’s sitting in the middle of your floor, you shouldn’t just tell them not to step in it. You clean that @#$# up!
If you’re the guest and you notice your host’s house has had the same puddle of pee on the middle of the floor for two years, you don’t bother to tell him to clean it up. You just step around it.
[/quote]
If you’re the guest and you notice your host’s house has had the same puddle of pee on the middle of the floor for two years, you don’t bother to tell him to clean it up. You just step around it.[/quote]
IMO this is the kind of thought that keeps games from improving and fixing up their mistakes.
Following this line of thought, no game should ever improve or fix a bug unless its a game-breaking one, since players could “just avoid that content, since its bugged or broken” somehow.
Maybe you dont play the pub pvp, but some people do, specially newcomers like myself. And we, newcomers and other ppl who play it, would like to see it fixed rather than have it being “A part of the game that shouldnt be played”
Or you could, you know, stop trying to just throw out the baby with the bath water and actually attempt to fix it, instead of the lazy way out of avoiding it entirely.
Hotjoin is supposed to be a place to prepare for tPvP and to test out new build and play styles – you can theorycraft til the end of time, but actually vetting it is the only real way to find out if something works. There’s also people out that that would like to just play a casual game of sPvP where it actually resembles an actual match.
That’s not to say it doesn’t exist in hotjoin, but a majority of the hotjoin games in no way prepare anyone for tPvP whatsoever. Many of those games don’t really validate a new build or playstyle either. It doesn’t really tell you anything about your build if you do really well in a 4v3 where the other team consists of players new to PvP, thanks to all the team stacking and exploiting of auto-balance.
Hotjoin, the disease of GW2 pvp.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
Agreed with the OP.
And no, people shouldn’t be told to just “stop playing hotjoin”. If you have a guest over and they step in a puddle of pee that’s sitting in the middle of your floor, you shouldn’t just tell them not to step in it. You clean that @#$# up!
If you’re the guest and you notice your host’s house has had the same puddle of pee on the middle of the floor for two years, you don’t bother to tell him to clean it up. You just step around it.
No, you stop going to their house.
Yea, when a game does something wrong you can A) just bounce and not say a word or leave a note saying what’s wrong.
The first leaves the developers to just make guesses as to what is wrong. It’s like running in a room and screaming “SOMETHING’S WRONG! SOMETHING’S WRONG!”. You’re just much better off saying “HEY! The stove is on fire! Everyone get out of the house!”.
That’s why telling devs about things you think are broken or just not fun is a good thing to do, even if it’s not a pleasant thing for people to hear.
If you’re the guest and you notice your host’s house has had the same puddle of pee on the middle of the floor for two years, you don’t bother to tell him to clean it up. You just step around it.[/quote]
IMO this is the kind of thought that keeps games from improving and fixing up their mistakes.
Following this line of thought, no game should ever improve or fix a bug unless its a game-breaking one, since players could “just avoid that content, since its bugged or broken” somehow.
Maybe you dont play the pub pvp, but some people do, specially newcomers like myself. And we, newcomers and other ppl who play it, would like to see it fixed rather than have it being “A part of the game that shouldnt be played”
[/quote]
Note the “two years” in the quote — it makes all the difference.
Stop playing hot joins and play in solo q. Still get bullkitten going on but much better than hotjoin. I myself only go into hotjoin to test out a new profession, build, skill rotation, weapon set etc.
On your topic. hotjoin should act EXACTLY like an unrated soloq.
Problem solved.
Anet gimme a jobAdd in courtyard 2v2s 3v3s with this setup and I might even have fun in HJ!
I did what you said. Then I got;
2 × 4 vs 5
1x rage quitter at start because of no guard present
1x AFk player
1 x white wash cuz my previous 4 losses in a row now put me with beginners where three of them stood on a node because they wanted the points and not thinking about the win.
5 out of 5 miserable experience matches. This is why hotjoin needs to be improved. No one in hotjoin quits because there is no guard. No one in hotjoin cares if you double a node to get points. Any one can back cap. Anyone can run experimental builds without hate.
The ego, rage quitting, yelling, broken mechanics of soloQ ensured any person of reasonable mind would not want to do that again.
That’s why we should not over look hotjoin. Because you get ego centrist elitists in SoloQ who say things like, “who cares..it’s only hotjoin.”
This is the attitude that undone Pvp for this game. Who cares about hotjoin, you know, the entry point of ALL new players to PvP in this game. Hell, at work, who cares about the receptionist..you know, that person who is the human interface to our business that every customer who approaches us sees first.
This is why Hotjoin should not be dismissed, nor made a unrated soloq. The same attitudes will only drift over from rated matches and you will get players raging at no guard, or too many rangers, or warrior should be on hammer and thief has to do this and players shouldn’t try new builds.
Your attitude is exactly why a-net shouldn’t hire you. You dismiss too easily unarguably the most important aspect of PvP to this game..the place where ALL NEW players start and continue on from.
(edited by CntrlAltDefeat.1465)
should have here a year ago, you could not even get pvp games started. They squandered gw1 pvp fanbase with this sequel, they are slowly crawly out of the whole they dug them selves.
Vials Maize Balm Exploit(Halloween) 2014
Locked out of JP (Wintersday) 2015
the almost tearful part is that hotjoin used to be great fun before they decided to screw it over.
it was 8v8, which made the games more evenly balanced since each team would likely have a mix of zergers, cappers and decappers, most games finished with the losing team over 400 points. plus it was FUN.
the game automatically put people in each team and you couldn’t switch team unless it was to auto balance to the losing team.
it worked GREAT!
then anet came in, removed our 8v8, and added the ability to switch to the winning team or simply sit and wait to see who gets the lead and join them for a no risk win…
so during your 2v4 if you go into spectator mode you’ll see 3-4 idiots camping there waiting to join the winning team if the numbers ever even out.
they need to disable the ability to join the winning team.
if blue has 40 points and red has 200 then red should be greyed out asthough the team is full, even if both teams have only 3 players.
the losing team should be allowed to outnumber the winning team.
not the other way around.
I never enjoyed 8v8. It was just a big circle zerg that I don’t miss at all.