Spectral Walk = Necro on Trebuchet?
What? I don’t know what you’re talking about with spectral walk. Its not a good skill, they’ll just kill the treb if you jump off the edge. And they’re not a “man down” since its a 1v1.
A well-played necro is harder to kill than some alternatives, so I figure, a player that did not kill the trebuchet guy, did not destroy the trebuchet, and is likely doomed since back-up is on the way, is a man down. His best case: kills the treb and stops it from firing for half a minute max. His worst case: takes too long to do anything useful, dies. This could be a thing.
a player that did not kill the trebuchet guy, did not destroy the trebuchet
Yea, that’s not even close to being true.
Your situation would make your team a man down since you have more people at your treb trying to deal with a single attacker. Its not a thing. Necros aren’t bad on the treb, but for none of the reasons that you mentioned.
Just tried it out, spectral walk has a too short duration (even when specced) to do the treb run… too sad :/
It doesn’t do the entire run, but it can definitely shorten your walk by ~10 seconds, and it grants a good duration swiftness.
Ye, but because of that other classes are just faster (ran some tests a hour ago: Mesmer with portal needs ~21 seconds, Elementalist with max speed ~28 seconds, Nekro is definitivly slower).
Did you test the necro with the new spectral walk, including recall cutting 10s off?
Ye, also specced it for longer duration.