Spirit Watch cap node with the orb
please respond, acknowledge, something. At least map change is tomorrow but it will be back.
Game Designer
I’ll make a fix for this. Thanks.
Nice to see a quick response.
We <3 u Tyler.
Thank you sir. I figured video would be the easiest way to show this. Just was not trying to get banned in the process :p
Thank you sir. I figured video would be the easiest way to show this. Just was not trying to get banned in the process :p
BTW… You are the man for taking the time to do this without exploting and trying to improve the game for everyone.
+ over 9000
I’ll make a fix for this. Thanks.
It would be nice if you also fixed the other 500 issues with the game, but I suppose a single bug fix and a thousand tooltip fixes a month is fine.
I’ll make a fix for this. Thanks.
It would be nice if you also fixed the other 500 issues with the game, but I suppose a single bug fix and a thousand tooltip fixes a month is fine.
Bro. Every fix is progress. That is one less bug. And well that is all we can ask for.
thanks for posting this. : ))
i knew there was more than something about Spirit Watch that i don’t enjoy playnig it for tPvP as much as the other maps.
Akaigi | Warrior Made of Wood
[CDS] – Sanctum of Rall
I’ll make a fix for this. Thanks.
It would be nice if you also fixed the other 500 issues with the game, but I suppose a single bug fix and a thousand tooltip fixes a month is fine.
People like you making posts like this are why we don’t have more Anet devs (or devs for MMOs in general) willing to post on the forums.
Thanks.
You told anet to fix this!
You told anet to fix this!
I did actually I talked to Evan in game
I’ll make a fix for this. Thanks.
It would be nice if you also fixed the other 500 issues with the game, but I suppose a single bug fix and a thousand tooltip fixes a month is fine.
People like you making posts like this are why we don’t have more Anet devs (or devs for MMOs in general) willing to post on the forums.
Thanks.
WHY? Because I criticize their shoddy work?
I’ll make a fix for this. Thanks.
It would be nice if you also fixed the other 500 issues with the game, but I suppose a single bug fix and a thousand tooltip fixes a month is fine.
People like you making posts like this are why we don’t have more Anet devs (or devs for MMOs in general) willing to post on the forums.
Thanks.
Other companies are also able to create smooth content, why A-Net is not able to do that is a miracle for me.
Great! Can you now talk to them and have them fix rongers? Especially their minio…pets.
Then onto implementing obs mode in torunaments, splitting up random que, fixing all the crappy map designs, balancing out professions, adding weeklies, monthlies etc.
Great! Can you now talk to them and have them fix rongers? Especially their minio…pets.
Then onto implementing obs mode in torunaments, splitting up random que, fixing all the crappy map designs, balancing out professions, adding weeklies, monthlies etc.
Sounds like I need a job lol
I’ll make a fix for this. Thanks.
It would be nice if you also fixed the other 500 issues with the game, but I suppose a single bug fix and a thousand tooltip fixes a month is fine.
People like you making posts like this are why we don’t have more Anet devs (or devs for MMOs in general) willing to post on the forums.
Thanks.
Other companies are also able to create smooth content, why A-Net is not able to do that is a miracle for me.
Content creation at least takes significant resources, skill/trait balancing is mostly tweaking some numbers in a config file/script. There’s no excuse why Anet are sooooo ssssllllloooooooooowwww with balancing skills and traits.
I’ll make a fix for this. Thanks.
It would be nice if you also fixed the other 500 issues with the game, but I suppose a single bug fix and a thousand tooltip fixes a month is fine.
People like you making posts like this are why we don’t have more Anet devs (or devs for MMOs in general) willing to post on the forums.
Thanks.
Other companies are also able to create smooth content, why A-Net is not able to do that is a miracle for me.
Content creation at least takes significant resources, skill/trait balancing is mostly tweaking some numbers in a config file/script. There’s no excuse why Anet are sooooo ssssllllloooooooooowwww with balancing skills and traits.
Exactly. It’s simple value changing. The reason why they take so kitten long doing this is because their afraid they might screw up, so they spend all of their time testing. DESPITE THE FACT THAT THEY MUST NOT HAVE TESTED BECAUSE EPIDEMIC AND CORRUPT BOON ARE STILL BLOCKABLE!$@!
So I have no idea what they do, probably just office golf.