Spirit map advice for solo joiners?

Spirit map advice for solo joiners?

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Posted by: Laserbolt.6731

Laserbolt.6731

What have you found to be the suggestions that best help shape a pickup group into more of a team on Spirit Watch?

I am thinking that suggesting an orb runner and support, and a fast roamer to cap points, might be good.

For those of you who have tried to organize, what have you found?

(Let’s not rehash how much you dislike Pugs. We get that. It’s a challenge.)

Scrapper: “Frank from Research”

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Posted by: Ayestes.1273

Ayestes.1273

A pair of Eles to run the flag, a Bunker, and then two team fighters is what is shaping up currently to be what works for me. It’s probably too early to tell though.

Virydia – Hearld
Tirydia – Scrapper

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Posted by: Miko.5726

Miko.5726

Classes with teleport-skills dominate the scene.

Spirit map advice for solo joiners?

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Posted by: Laserbolt.6731

Laserbolt.6731

Yes, I am thinking that only a general suggestion is going to work, because others won’t remember anything detailed that requires coordination. And some people never read their chat or even have it set to combat messages only.

Scrapper: “Frank from Research”

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Posted by: Lordrosicky.5813

Lordrosicky.5813

Yes, I am thinking that only a general suggestion is going to work, because others won’t remember anything detailed that requires coordination. And some people never read their chat or even have it set to combat messages only.

Use “say” so they see your speech bubble at the start of the game. Say lets talk tactics in team chat. Then assign people a starting role. I would suggest sending someone round the side way to cap ur close point with the instruction to then move to the mid point. Then tell everyone else to fight at the orb and win a fight.

Advise people to focus the targets which are called and to call targets. Also set an order in team chat about which targets to focus first generally (warrior and necro usually).

Alot of my tournament play has been solo queuing and this I have found works best.

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Noctis Assassin.4035

Noctis Assassin.4035

If you pick up the orb, strafe sideways and don’t run. You will move faster as you are not affected by the speed debuff. its annoying to do but gets the job done.

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Posted by: Infectious.4836

Infectious.4836

A lot of my solo tournament play hurts my kittening brain.
People do stupid stuff.
ALL.
THE.
TIME.