Spvp is a joke. Balance = atrocious

Spvp is a joke. Balance = atrocious

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Posted by: TheDevice.2751

TheDevice.2751

I’ve been playing on my Reaper for a little while and I noticed how unbeleiveably slow reapers are compared to a diamond skin ele who can heal faster, deal more damage, take less damage, and attack a million times faster.

Why do they even try. Why does Anet pretend they are serious about esports like at all? They clearly ride ele’s sausage factory all day long and just throw tons of damage, healing, and infinite amounts of utility in their class.

Just reminding myself that this game is never going to be a real esport lol.

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Posted by: Supreme.3164

Supreme.3164

TheDevice.2751
A tempest can take out 20k hp in under 3 seconds while not even using all his healing.
Daredevils cannot be seen nor can they be hit and if they do get hit they reset the fight.

So tempests that deal 20k dmg in less than 3s and daredevils that perma stealth..kk :-)

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Posted by: Myst.9182

Myst.9182

This whole meta AND the kittening stupid pip system has sent pvp backwards in light years. I enjoyed pvp far more b4 HoT. The whole this is a serious;y unfunny kittening joke. I am being so tame right now about how I feel about this stupid system

Anet why dont you understand what we want!?

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Posted by: TheDevice.2751

TheDevice.2751

Anet has to be one of the most profession-biased dev team I’ve ever encountered.

They clearly favor certain classes over the others. They just throw EVERYTHING into certain classes while classes like the necromancer are just so kitten on.

This is Anet:

“Necromancers have to be slow and have low mobility. That’s in their class description. That is their drawback as a class. And we don’t want to overdo it with their healing and siphoning so they are not too strong.

Elementalists can, however, move as fast and be as mobile as they want, deal the most damage (even aoe), have all sorts of utility, stun breaks and more while also healing as often as they like. This is their class description so its fair. "

(edited by TheDevice.2751)

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Posted by: Shadowflare.2759

Shadowflare.2759

Anet has to be one of the most profession-biased dev team I’ve ever encountered.

They clearly favor certain classes over the others. They just throw EVERYTHING into certain classes while classes like the necromancer are just so kitten on.

This is Anet:

Anet: Necromancers have to be slow and have low mobility. That’s in their class description. That is their drawback as a class. And we don’t want to overdo it with their healing and siphoning so they are not too strong.

Elementalists can, however, move as fast and be as mobile as they want, deal the most damage (even aoe), have all sorts of utility, stun breaks and more while also healing as often as they like. This is their class description so its fair.

Hah. hahahahahaha. Oh wait you’re serious.

Tempest sustain is over the top, that’s for sure, but most tempests you see are celestial shout auramancers. That means they only really have damage from air overload and the usual fire 3+2 combo. It’s respectable for a bunker, but it’s actually nowhere near the kind of concentrated damage that other bruiser classes (reaper, scrapper) can deal.

And if they’re a 3 shout tempest, they have low stability uptime even when they spec for the overload stability. CC’s are incredibly potent against them, so druid dazes can easily shut a tempest down for a DPS class to kill. If they’re NOT a 3-shout tempest, then they at most have a 75 sec CD cantrip that gives stab for 6 secs.

Learn more about the class before you cry about it.

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Posted by: TheDevice.2751

TheDevice.2751

Anet has to be one of the most profession-biased dev team I’ve ever encountered.

They clearly favor certain classes over the others. They just throw EVERYTHING into certain classes while classes like the necromancer are just so kitten on.

This is Anet:

Anet: Necromancers have to be slow and have low mobility. That’s in their class description. That is their drawback as a class. And we don’t want to overdo it with their healing and siphoning so they are not too strong.

Elementalists can, however, move as fast and be as mobile as they want, deal the most damage (even aoe), have all sorts of utility, stun breaks and more while also healing as often as they like. This is their class description so its fair.

Hah. hahahahahaha. Oh wait you’re serious.

Tempest sustain is over the top, that’s for sure, but most tempests you see are celestial shout auramancers. That means they only really have damage from air overload and the usual fire 3+2 combo. It’s respectable for a bunker, but it’s actually nowhere near the kind of concentrated damage that other bruiser classes (reaper, scrapper) can deal.

And if they’re a 3 shout tempest, they have low stability uptime even when they spec for the overload stability. CC’s are incredibly potent against them, so druid dazes can easily shut a tempest down for a DPS class to kill. If they’re NOT a 3-shout tempest, then they at most have a 75 sec CD cantrip that gives stab for 6 secs.

Learn more about the class before you cry about it.

You’re so disingenuous its unreal. Tempests are one of the 4 main meta builds in the game right now and you’re saying all that bs. What reaper is doing as much sustained damage as a tempest? Tempest damage is FAR more reliable, has better sustain, has better mobility, and has more utility.

You pretend like a reaper is standing in front of some guy wacking away at them while they do nothing. lol you’re so full of it.

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Posted by: Theologus.7085

Theologus.7085

Another necro cry about diamond skin. Just try another amulet, this problem only for carrion, get some more direct damage and win. After nerf revenant resistance reaper fine, just need some team support as always.

Sorry for my english, guys. I try.

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

I’ve been playing on my Reaper for a little while and I noticed how unbeleiveably slow reapers are compared to a diamond skin ele who can heal faster, deal more damage, take less damage, and attack a million times faster.

Why do they even try. Why does Anet pretend they are serious about esports like at all? They clearly ride ele’s sausage factory all day long and just throw tons of damage, healing, and infinite amounts of utility in their class.

Just reminding myself that this game is never going to be a real esport lol.

Could be one of the best e-sports around if they added

  • Better Balance to the classes
  • PvP side of GW2 it’s own client (small download)
  • Split out solo and premade queues
  • Provides more queue options (e.g. checkbox for Deathmatch/court yard)
  • Added at least two more MOBA maps and fixed the one they have now (e.g. what exactly are archers good for?)
  • Added optional dueling in Heart of the Mist
  • Added PvP (PvPvE) Adventure instances with leaderboards
  • Gave us an in-game client spectate mode for past matches
  • Better in game tutorials (pick a map and run a simulated game with NPCs)
  • Simulated scenarios (e.g. select “Clock Tower capture Hard” and you’re placed immediately in a private instance where you are facing current meta scenarios)

Better tools to group players. Some ideas:

  • Auto-team function… Click a button and the algorithm would grab similar players in Heart of the Mist and group you. Should be able to do this for 2-4 players. You can review the group and decide to kick someone or queue up.
  • Ability to add categories/group by feature to friends list
  • Allow players to share their stats, build, etc… easily with other players
  • Build edit/save/load features
  • Leaderboards by division
  • Improve match making algorithm to consider when teams are running meta and near-meta builds.
  • Allow any match to be recorded and played back later (can monetize this feature if need be)
  • Division bsed In game spectatable auto-tournaments held monthly for top 8 premade teams in Sapphire (Tues),Ruby (Wed), Diamond (Thurs) and Legendary (Fri). Outside League play ranked system, it would just take the top 8 guilds for the month.

So that would be a start.

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Posted by: nacario.9417

nacario.9417

Ppl will still be playing leagues no matter what as one gets high amounts of transmutation charges on tier gain cuz skin wars 2

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: posthumecaver.6473

posthumecaver.6473

I don’t know any Cele Ele build that can deliver 20K in 3s, if you have such a build, let me know, I will play it.

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Posted by: Pimsley.3681

Pimsley.3681

Tempests are in a good spot and consider them one of the least “gimmicky” builds. They are reliable and I swap to play one if there’s none on the team.

Remember staff-less tempests suffer from poor mobility, low hp pool, low-ish damage output.

If you play carrion Reaper then yes, the ds tempest and certain daredevil builds will counter you. A power necro can handle daredevils well. As for the tempest, you will need to rework your traits, swap amulets and maybe start playing one to better understand their mechanics.

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Posted by: LunarNacht.8913

LunarNacht.8913

Tempests are in a good spot and consider them one of the least “gimmicky” builds. They are reliable and I swap to play one if there’s none on the team.

Remember staff-less tempests suffer from poor mobility, low hp pool, low-ish damage output.

If you play carrion Reaper then yes, the ds tempest and certain daredevil builds will counter you. A power necro can handle daredevils well. As for the tempest, you will need to rework your traits, swap amulets and maybe start playing one to better understand their mechanics.

Ele hasn’t been in a good spot for ages.

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Posted by: Asudementio.8526

Asudementio.8526

Tempests are in a good spot and consider them one of the least “gimmicky” builds. They are reliable and I swap to play one if there’s none on the team.

Remember staff-less tempests suffer from poor mobility, low hp pool, low-ish damage output.

If you play carrion Reaper then yes, the ds tempest and certain daredevil builds will counter you. A power necro can handle daredevils well. As for the tempest, you will need to rework your traits, swap amulets and maybe start playing one to better understand their mechanics.

Ele hasn’t been in a good spot for ages.

4 ele and a thief?

Leader of [Suh]
My moves are fresh, like my groceries.
#TeamEvonforever

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Posted by: Talyn Sneider.1825

Talyn Sneider.1825

Tempests are in a good spot and consider them one of the least “gimmicky” builds. They are reliable and I swap to play one if there’s none on the team.

Remember staff-less tempests suffer from poor mobility, low hp pool, low-ish damage output.

If you play carrion Reaper then yes, the ds tempest and certain daredevil builds will counter you. A power necro can handle daredevils well. As for the tempest, you will need to rework your traits, swap amulets and maybe start playing one to better understand their mechanics.

Ele hasn’t been in a good spot for ages.

4 ele and a thief?

Dhuumfire?

But now seriously, what pushed necros out of the meta isn’t tempests, because only a very baddddd player would attack a tempest on a 1 vs 1 on a serious game, because even if you win it will take you enough time for other players to rotate to your point putting you on a disadvantage.

If you say that a tempest lasting that long on point is bad, you need to realize that is what bunkers are supposed to do…

There could be tweaks to tempest but overall good players know how to counter tempest, CC, Condi bombing on the right time, dazes etc…

But what really pushed necros out of meta is condi malyx Heralds, they do the same role of the necros but with more:

Mobility
Healing
Condi resistance
Damage

Pls try to complain about the right things ok?

Casual pvp’er – Can only play 2-3 hours a day

https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/

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Posted by: LunarNacht.8913

LunarNacht.8913

Ele hasn’t been in a good spot for ages.

4 ele and a thief?

meta^2

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Posted by: ReaperJr.5967

ReaperJr.5967

I’ve been playing on my Reaper for a little while and I noticed how unbeleiveably slow reapers are compared to a diamond skin ele who can heal faster, deal more damage, take less damage, and attack a million times faster.

Why do they even try. Why does Anet pretend they are serious about esports like at all? They clearly ride ele’s sausage factory all day long and just throw tons of damage, healing, and infinite amounts of utility in their class.

Just reminding myself that this game is never going to be a real esport lol.

Hahahahahahahahaha

Lord Ninth \\ Champion Magus
- Primordial Legend
Semi-active.

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Posted by: Talyn Sneider.1825

Talyn Sneider.1825

Ele hasn’t been in a good spot for ages.

4 ele and a thief?

meta^2

Dhuumfire? If were talking about past events might as well bring this shining example loool past metas don’t mean anything to the current meta.

And if you seriously think current ele state is the same as the celestial D/D you need to get a reality check.

Casual pvp’er – Can only play 2-3 hours a day

https://www.gw2pvp.de/profile/ab4bd8fa4c3f250ac9533c479b0b862b/

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Posted by: LunarNacht.8913

LunarNacht.8913

Dhuumfire? If were talking about past events might as well bring this shining example loool past metas don’t mean anything to the current meta.

And if you seriously think current ele state is the same as the celestial D/D you need to get a reality check.

Tempest is one of the tanky builds that plague the current meta and make it as boring as it is. It’s more tanky than a bunker guard, by being far better at sustaining and has huge support abilities. If you think the state of tempest is fine, you probably think the current meta is acceptable. Hint: It’s not. At all.

The devs need to address so many issues across the board to save PvP. I don’t see them being successful with that, which alarms me that season 2 maybe as doomed as season 1.

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Posted by: Aeryn.9813

Aeryn.9813

Tempests are in a good spot and consider them one of the least “gimmicky” builds. They are reliable and I swap to play one if there’s none on the team.

Remember staff-less tempests suffer from poor mobility, low hp pool, low-ish damage output.

If you play carrion Reaper then yes, the ds tempest and certain daredevil builds will counter you. A power necro can handle daredevils well. As for the tempest, you will need to rework your traits, swap amulets and maybe start playing one to better understand their mechanics.

Ele hasn’t been in a good spot for ages.

Hmm, “ages” is subjective and he was referring to the tempest not the core ele. Im not really sure what your point is but your opinion is not correct.

I haven’t played my core ele since HoT release but the tempest is in a good spot compared to most classes. The build variety is limited though but at least it’s effective in conquest.

Fantaram – ele
I Hate Dumb Teams – nec

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Posted by: Shadowflare.2759

Shadowflare.2759

Anet has to be one of the most profession-biased dev team I’ve ever encountered.

They clearly favor certain classes over the others. They just throw EVERYTHING into certain classes while classes like the necromancer are just so kitten on.

This is Anet:

Anet: Necromancers have to be slow and have low mobility. That’s in their class description. That is their drawback as a class. And we don’t want to overdo it with their healing and siphoning so they are not too strong.

Elementalists can, however, move as fast and be as mobile as they want, deal the most damage (even aoe), have all sorts of utility, stun breaks and more while also healing as often as they like. This is their class description so its fair.

Hah. hahahahahaha. Oh wait you’re serious.

Tempest sustain is over the top, that’s for sure, but most tempests you see are celestial shout auramancers. That means they only really have damage from air overload and the usual fire 3+2 combo. It’s respectable for a bunker, but it’s actually nowhere near the kind of concentrated damage that other bruiser classes (reaper, scrapper) can deal.

And if they’re a 3 shout tempest, they have low stability uptime even when they spec for the overload stability. CC’s are incredibly potent against them, so druid dazes can easily shut a tempest down for a DPS class to kill. If they’re NOT a 3-shout tempest, then they at most have a 75 sec CD cantrip that gives stab for 6 secs.

Learn more about the class before you cry about it.

You’re so disingenuous its unreal. Tempests are one of the 4 main meta builds in the game right now and you’re saying all that bs. What reaper is doing as much sustained damage as a tempest? Tempest damage is FAR more reliable, has better sustain, has better mobility, and has more utility.

You pretend like a reaper is standing in front of some guy wacking away at them while they do nothing. lol you’re so full of it.

Disingenuous? I challenge you to prove that anything I said didn’t come from hard facts. I didn’t deny that tempests aren’t meta, or that they’re not deserving of a nerf.

I simply disagree with your over-exaggeration. Tempests don’t hit very hard compared to bruiser classes, nor do they have much mobility since most run D/F without lightning flash. They lack stability and both their main damage and stunbreaks come from the overloads. It is for this reason that they’re far easier to kill as a lone bunker compared to the pre-nerf chrono bunker.

Go to metabattle, study the tempest build, and try and tell me that anything I say isn’t true. You would be the disingenuous one.

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Posted by: choovanski.5462

choovanski.5462

I’ve been playing on my Reaper for a little while and I noticed how unbeleiveably slow reapers are compared to a diamond skin ele who can heal faster, deal more damage, take less damage, and attack a million times faster.

Why do they even try. Why does Anet pretend they are serious about esports like at all? They clearly ride ele’s sausage factory all day long and just throw tons of damage, healing, and infinite amounts of utility in their class.

Just reminding myself that this game is never going to be a real esport lol.

Could be one of the best e-sports around if they added

  • Better Balance to the classes
  • PvP side of GW2 it’s own client (small download)
  • Split out solo and premade queues
  • Provides more queue options (e.g. checkbox for Deathmatch/court yard)
  • Added at least two more MOBA maps and fixed the one they have now (e.g. what exactly are archers good for?)
  • Added optional dueling in Heart of the Mist
  • Added PvP (PvPvE) Adventure instances with leaderboards
  • Gave us an in-game client spectate mode for past matches
  • Better in game tutorials (pick a map and run a simulated game with NPCs)
  • Simulated scenarios (e.g. select “Clock Tower capture Hard” and you’re placed immediately in a private instance where you are facing current meta scenarios)

Better tools to group players. Some ideas:

  • Auto-team function… Click a button and the algorithm would grab similar players in Heart of the Mist and group you. Should be able to do this for 2-4 players. You can review the group and decide to kick someone or queue up.
  • Ability to add categories/group by feature to friends list
  • Allow players to share their stats, build, etc… easily with other players
  • Build edit/save/load features
  • Leaderboards by division
  • Improve match making algorithm to consider when teams are running meta and near-meta builds.
  • Allow any match to be recorded and played back later (can monetize this feature if need be)
  • Division bsed In game spectatable auto-tournaments held monthly for top 8 premade teams in Sapphire (Tues),Ruby (Wed), Diamond (Thurs) and Legendary (Fri). Outside League play ranked system, it would just take the top 8 guilds for the month.

So that would be a start.

wow dont waste your time writing excellent suggestions we all know anet dont care.

like, it’s been 3+ years of stupidity don’t expect them to 180* & take your excellent advice to heart.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

(edited by choovanski.5462)