Spvp: sticking with randoms fairly hard

Spvp: sticking with randoms fairly hard

in PvP

Posted by: Gerrand.3085

Gerrand.3085

Greetings. I solo queue spvp and while most matches feature team mates who seem slightly better then average or slightly worse then average (lets not talk about dismally below average), occasionally I queue up with a group of random players and our play styles mesh really well.

Unless you’ve been talking to your team mates in chat, it is nigh impossible to track them down after the match.

Was just wondering if anyone else would appreciate some sort of “end-of-match” functionality to make it easier to form parties with your pug’d team mates? Perhaps put a check list next to the end of match results with the player’s names, professions and a tick or cross. Anyone requesting to stay in the party would have a tick next to their name while anyone uninterested would have a cross – and when the match ended all interested parties would be merged into a single party in the heart of the mists.

Spvp: sticking with randoms fairly hard

in PvP

Posted by: suffish.4150

suffish.4150

I would like this system as I only have about 3 friends to play pvp with an I am on a lot more than they are, so occasionally I do group with a good pug group if they ask, a system like this would be much better for forming groups however because a lot of the time people leave the map before anyone can ask in team chat and it is hard to find the player then. I think grouping up with pugs should be encouraged by Anet because it can allow people to make new friends and even create a pvp team of their own to play with which can only be a good thing.

PvP- Stronlo Beastmaster (Ranger)
PvE- Grolex (Warrior)
PvP rank: 20 Rating: 1864 (season 7)