Q:
Stability changes&Blind question
A:
I think your reading to much into that. Stab change while leaving blind the same will make them more similar.
Yay engi nades hitting someone with 3 stacks of blind?
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Might as well since its just as stupid and unneeded as the stability change.
0 counterplay
This is actually a pretty interesting idea and something I would support. It would necessitate a rebalancing of some skills to have shorter durations of blind, but I think overall it would be a good change. I do think having a max stack size of ~5 would probably be necessary, otherwise swarming players with blind could result in them being essentially unable to do anything for extended periods of time.
But my question is: did they unintentionally say that blind will be changed to stack in intensity, or am I just reading too much into that comparison?
And @Rising Dusk yeah, if they did do it, it would probably be a good idea to limit stacks to 5, but remember that a single cleanse will lift 1 stack just as well as it would lift 25, and also that each stack would also have a duration, so it’s not like you’d need to spam 25 attacks if their duration was only 5"!
Yay engi nades hitting someone with 3 stacks of blind?
if its a 1, it wont remove anything
head here to discuss wvw without fear of infractions