Standard Enemy Models in SoloQ

Standard Enemy Models in SoloQ

in PvP

Posted by: Sujiro.3590

Sujiro.3590

I believe the issue of tiny Asuras is present throughout both SoloQ and TeamQ. SoloQ players do take into account the enemy’s animation, and thus are subjected to the tiny Asuras issue. The quality of life improvement of Standard Enemy Modes can be very substantial, even for SoloQ. Furthermore, I do not see how having this option can be an issue for SoloQ. The players are free to choose whether to use it or not. The only ones being negatively affected by this option are the tiny Asuras, who had their combat advantages, which should not have existed in the first place, removed. Therefore, implementing Standard Enemy Models in SoloQ both gives a huge quality of life improvement and eliminates the issue that has been plaguing the PvP scene of this game ever since release.

Please consider it. Thank you.