Starting-MMR-multiplier

Starting-MMR-multiplier

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Posted by: felivear.1536

felivear.1536

I was just thinking about how it doesn’t make sense to have new players in the same starting pool as seasoned vets at every MMR reset. So, instead of just complaining about it, which is what I want to do, I decided to come up with suggestions:

-The most obvious one here is to make a player reach a certain rank before joining any rated match. I would think 15 or 20. The only problem is that because 8v8 still exists in hotjoin, you can’t be sure if the player ranked up playing a game mode that is not even a slight reflection of the real game mode

-My alternate suggestion: Couldn’t we add a modifier to the MMR of a player at each reset based on how many ranked games they played in the past?

  • Example: If a player has played 0 ranked games, the system takes their base MMR and multiplies it by .5 for the first game. 50 games gets a .75 multiplier and anything above 100 gets multiplied by 1. Again, this is for the first game, which helps correctly placing people where they should be.

This may not be the best way to do it, but you have to do something to keep the seasoned players from losing their collective minds trying to carry rank 1s. Look, anybody can see that a player thank is under rank 10 (sans smurf accounts) is not equipped to be in the same match as a rank 40+.

feLIVEar: Your resident forum king.

(edited by felivear.1536)

Starting-MMR-multiplier

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Posted by: Noc.2459

Noc.2459

Haha, I know people who have played thousands of games but play like rank 10.

Still I get your point.

Noc Noc Noc Noc Noc Noc Noc Noc Noc Noc

Starting-MMR-multiplier

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Posted by: Josh Davis.6015

Josh Davis.6015

Hey Felivear,

We may very well do something like what you’ve suggested the next time we feel the need to do a reset. It would certainly allow for a much less turbulent week following the reset.

For this past reset in particular, we felt it was best to take everyone back to square one and make sure there was no holdover from the previous iteration of our leaderboard system.

Starting-MMR-multiplier

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Posted by: kito.1827

kito.1827

-The most obvious one here is to make a player reach a certain rank before joining any rated match. I would think 15 or 20. The only problem is that because 8v8 still exists in hotjoin, you can’t be sure if the player ranked up playing a game mode that is not even a slight reflection of the real game mode

if there were unranked matches, deciding by those wins (say 100 wins or so) would be way better than by rank (=hotjoin)

so to me its a lack of infrastructure (which may be a result due to low player base)
i think there is nothing dev’s can do atm other than improving the existing and hoping for a growth

Karl Otik
no gutz no glory
“Tranquility has a beard.”