"State of the Mists" Tonight at 7pm!
This is good! Me and the rest of Europe will mostly be asleep at the time of course but I’m posting here to remind myself to watch it tomorrow
Speaking of tomorrow, wouldn’t it have been better to have held this tomorrow so your guests could react to the balance previews as well?
I’m just here to remind everyone that this week’s show kicks off in just a little over an hour!!
You have the wrong time posted on your twitch channel. Today is the 7th, tomorrow is the 8th.
You have the wrong time posted on your twitch channel. Today is the 7th, tomorrow is the 8th.
Ty, the one responsible has been flogged
It’s okay mate, I flog podcasters regularly as well. Sending you a PM I have some ideas i want to run by you guys.
It’s okay mate, I flog podcasters regularly as well. Sending you a PM I have some ideas i want to run by you guys.
PM’d ya back and added you on skype!
Thank you for having me! It was a fun discussion.
Stream- http://www.twitch.tv/thezombify
Twitter- @ZombifyGW2
If you all missed the show this week it is up on our youtube here: https://www.youtube.com/watch?v=P9jVcgocbFk
I’ve never heard Zoose talk before and he really impressed me with how well he described the problems with the combat of the game. Particularly around the 30-35’ mark when he’s talking about skills with no counterplay. For anyone who doesn’t have the time to listen to it the lowdown is combat is too fast and too bursty, so everyone has to rely on instacast invulnerabilities and passive procs (eg mist form or Endure Pain) because they literally do not have the time to react to the opponent’s burst. I chuckled when he said “I don’t want this turned into WoW where everyone stands still with 4” cast times, but…" Well said Zoose, well said.
Thank you for having me! It was a fun discussion.
You sir are awesome and we would love to have you back on anytime! Thanks again for coming on this week!
Special shout outs to Morf and Zoose for coming on as well! I had a great time with yall!
I’ve never heard Zoose talk before and he really impressed me with how well he described the problems with the combat of the game. Particularly around the 30-35’ mark when he’s talking about skills with no counterplay. For anyone who doesn’t have the time to listen to it the lowdown is combat is too fast and too bursty, so everyone has to rely on instacast invulnerabilities and passive procs (eg mist form or Endure Pain) because they literally do not have the time to react to the opponent’s burst. I chuckled when he said “I don’t want this turned into WoW where everyone stands still with 4” cast times, but…" Well said Zoose, well said.
Zoose is hands down on of the most knowledgeable players in the community.
Good show. It was nice to hear their thoughts on the issues raised. Hopefully ArenaNet was listening and uses the feedback to fill the glass up.
Zulu Ox Tactics [zulu]
Good watch. Thanks for uploading it to youtube.
Like the point about LoL’s balance and I wonder whether it’s a big part of ANet’s balance philosophy. If you can just have so many ‘good’ builds, the ‘excellent’ builds are less so. I’m not leet esports tho so
(edited by Sarrs.4831)
More of these please.
More of these please.
Already working on it sir!
Zombify!
How dare you?
Good show. It was nice to hear their thoughts on the issues raised. Hopefully ArenaNet was listening and uses the feedback to fill the glass up.
I caught the latter half of yesterday’s show while it was still live and went back and rewatched it from the beginning afterwards. Overall, I really enjoyed the show, and it really took me back to my pre-ArenaNet days. It’s crazy to think it’s been over a year since the last SotG, and I’m happy to see that DPS has picked up the mantle. I think this style of show is a great way for players to express their thoughts in an easily digestible format, and it provides considerable insight on player perspective for our dev team.
These shows are also a great way to disseminate knowledge from high-tier players. Meta formation is usually a trickle-down effect, with the top-players developing new team compositions and strategy. Quick communication of meta shifts can change the gameplay experience across the skill spectrum. On this note, and very closely related to what my role is at ArenaNet – I think providing more incentive for players to take competition seriously will help teams venture out of their comfort zones – forcing them to try something new and unexpected to one-up their competition. We’re already seeing this in NA/EU as teams shy away from the traditional bunker linchpins and move towards skirmish/rotation-focused team comps.
Regarding events (my area of expertise), I think there were a lot of great points presented by the players. I work very closely with Mistpedia, DPS, ESL, etc – and we try to cater our events to what works best for both the administrators and organizers, as well as the players participating in the event. I think what makes ToL a great event for us to start with is the fact that it touches players from a wide range of skill levels – you don’t need to be able to beat APeX or Team Mist to feel rewarded for your time. That said, I’m always working to improve our existing tournament structures within the confines of what’s reasonable. I’ll be working to address some of the points raised by the players.
Going forward, one of my main priorities is going to be providing a more competitive outlet for our most dedicated and hardcore players. Exclusive and compelling rewards for our most skilled players is our first step towards that goal. Events like the All-Stars tournament is a great added bonus.
One final note – while I’m greatly appreciative of the love from my fellow friends and players give me (I knew most of you before I came to ArenaNet), I’d like to remind you that everything we work on is absolutely a team effort. Contrary to popular belief, it’s not just Karl, Evan and I sitting in a corner working on PvP or balance. Every project at ArenaNet involves programmers, directors, designers, artists, producers, QA, and even backseat designers like me! Our team is comprised of incredibly talented individuals, all dedicated to improving PvP in every conceivable way. We’re just as eager to get there as you guys are.
ps, I forwarded the VOD out to the team in case anyone didn’t catch it yesterday.
-Grouch
tl;dr – Wall of text!
(edited by Josh Davis.6015)
Little note Grouch, events are good, but the main problem is a very big lack of competitive structure on daily base.
And this has a big impact on events too.
Little note Grouch, events are good, but the main problem is a very big lack of competitive structure on daily base.
And this has a big impact on events too.
much this. . . .
What we really need is a reason to be on top of the leaderboard.
What we really need is a reason to be on top of the leaderboard.
The prestige stole by Skyhammer farming ?
Totally agree with Grouch that the meta is a trickle-down effect. Which is why it’s important that we get some in-game features to support people learning! You can’t expect casual players to go navigate the abomination in user interface design that is Twitch to find the few decent players who stream their games! What is needed is:
1. A better, instanced, and tougher tutorial teaching people conquest basics
2. In-game observer mode FOR TOURNAMENT MATCHES! Who on earth wants to watch hotjoin??? We need an in-game browser listing recent matches by high-ranked teams/players which you can replay, like GW1 Observer Mode had. For bonus points, you could do what Valve has done with Dota2 and allow people to play the audio of a commentator over the replay, so it essentially becomes like watching the match being cast on Twitch except you’re in-game instead, and you control the camera!
3. Team/Guild-based rankings and leaderboards. You know, firstly because it’s a team game, and it makes sense, especially if you’ll implement a tournament seeding system which will guarantee spots to popular/successful teams like some of the guests on last night’s podcast asked for, and secondly to make 2. possible.
Oh and bear in mind that faster knowledge-propagation and trickling down of the top-tier meta WILL also place an obligation on developers to issue more frequent balance changes.
and even backseat designers like me!
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)
Thanks for putting such a show into this game. Really appreciated that you show “Smiling Wubwub Morfeus” on the stream. The smile is really overpowered.
I had to ask him to change his skype picture before it started, at first it was a soccer ball lol
Thanks for putting such a show into this game. Really appreciated that you show “Smiling Wubwub Morfeus” on the stream. The smile is really overpowered.
Morf’s smile=secret cure for Ebola. You heard it here first.