break. I feel like they should be back by now..”
Steal in spvp
break. I feel like they should be back by now..”
It was originally like this.
Winner of Curse’s NA Masters Tournament
twitch.tv/loljumper
as much as im sure any thief in the world would love it, and i personally don’t have anything against it, just take a look at the forums and count how many " lol thieves " or " I hate thieves" threads there are complaining about thieves.
Sadly any change to a thief that’s not a nerf is going to be cried about for decades to come.
It was originally like this.
Indeed, and it was changed due to heavy community support. Self-inflicted RNG isn’t fun in PvP situations. (stupid elixirs…)
Tirydia – Scrapper
I agree. Get rid of Mug so steal doesn’t do 4k-7k damage for 10 points, and then give it more utility.
Or what if Mug did no damage but disarmed the target instead? Whatever weapon set the opponent had out would be unusable for a short period of time. Which would then give the thief the opportunity to utilize whatever stolen mechanic was gained and mount an offensive while the disarmed target can only use their second weapon set initially.
1 per profession is good because you know what youll get.
And if your the class that got stolen from, you know what hes got. (at least you should).
i think OP was talking more about Steal being underwhelming than anything else.
Steal is indeed underwhelming unless you trait it with Mug ( any other trait is kinda useless).
Just a cheesy ability and nothing more.
Personally i would rehaul completely how steal works in order to give it more utility ( the utility the thief will desperetely need as soon as they nerf our burst, or rather pretty sooon), but it will never happen.
Not soon, at least.
I enjoy “steal”, I don’t always enjoy what I get from “stealing” however. Self inflicted, rng, makes sense why they removed it. However many people I have seen complain that the mesmer stolen skill is op, well more options and lowering the chances of “consume ectoplasm” would be good. Ele steal is just sad, I’d much rather get lava rock and get a reliable burn from them as opposed to a weak dmg+chill that you must stab, not throw.
In pve, in general a few tweaks to stolen skills would be nice like the fact that we have 2 stolen skills that do EXACTLY the same thing (tuft and feathers), maybe feathers should grant swiftness and you get feathers if you steal from a ranger pet in the bird family/moa. Just more options OR more control over it, don’t need both but it isn’t that appealing in spvp unless you go power build and get mug.
break. I feel like they should be back by now..”
I and others were heavily against self RNG in our pvp.
No thanks brah. There’s a reason most of us don’t touch “Improvisation”.