Stealth/stability/quickness stomping in a Necromancer pov

Stealth/stability/quickness stomping in a Necromancer pov

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Posted by: sorrow.2364

sorrow.2364

In my opinion those mechanic are absolutely broken, at least in the point of view of a Necromancer.

Necromancers have no access to stability, unless a Grandmaster trait in Soul Reaping traitline, which grants stability when entering Death Shroud (fun thing you can’t stomp while in DS), no access to stealth and no access to quickness.

Also, their downed anti-stomp skill is the counter of nothing.
Fear is a targeted skill (can’t counter stealth stompers), with an high casting time (can’t counter quickness stompers) and is actually a CC skill (can’t counter stability stompers).

I’d like to know why Necromancers are this bad regarding stomping and stomping prevention.

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Posted by: Daharahj.1325

Daharahj.1325

Well you could use your elite to stomp without getting interrupted.

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Posted by: sorrow.2364

sorrow.2364

You mean stomp when you are a Plague or in Lich Form? Well, you can’t.

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Posted by: stof.9341

stof.9341

You could do a blind stomp. You got Well of Darkness that can work for that.

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Posted by: Mammoth.1975

Mammoth.1975

You can cancel lich for 30s+ stability.

If you’re not playing to win, don’t complain when you lose.

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Posted by: sorrow.2364

sorrow.2364

You could do a blind stomp. You got Well of Darkness that can work for that.

Blindness stomp is the most uneffective stomp around. Well of darkness pulses 1 time per second, once you missed the first downed autoattack, you can still prevent stomping.

You can cancel lich for 30s+ stability.

Well, it doesn’t look like an efficient idea wasting your elite on a 180s cooldown and your only decent damage source in order to get one stomp, don’t you think?

By the way, you focused on just a part of the topic.
Stomping prevention should be reworked. Some professions can escape to any stomp (Thieves, Elementalists, Mesmers), some can escape most stomps (Guardians and Rangers) and some can escape just direct stomps (Necromancers, Engineer and Warriors).

This isn’t a situation of balance.

(edited by sorrow.2364)

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Posted by: Mammoth.1975

Mammoth.1975

You could do a blind stomp. You got Well of Darkness that can work for that.

Blindness stomp is the most uneffective stomp around. Well of darkness pulses 1 time per second, once you missed the first downed autoattack, you can still prevent stomping.

You can cancel lich for 30s+ stability.

Well, it doesn’t look like an efficient idea wasting your elite on a 180s cooldown and your only decent damage source in order to get one stomp, don’t you think?

I think you can do a lot more with 30s of stability than one stomp. Lich>cancel is potentially our strongest elite, despite the fact that it can be stripped.

If you’re not playing to win, don’t complain when you lose.

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Posted by: stof.9341

stof.9341

Blindness stomp is the most uneffective stomp around. Well of darkness pulses 1 time per second, once you missed the first downed autoattack, you can still prevent stomping.

You know most anti stomp downed skills actually have cast times right? Blind anti stomp works very well. In my experience, it works better than Stealth stomp btw.

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Posted by: sorrow.2364

sorrow.2364

I think you can do a lot more with 30s of stability than one stomp. Lich>cancel is potentially our strongest elite, despite the fact that it can be stripped.

It just look stupid to use your Elite skill just to get stability. Guardians have stability on a 30 sec cooldown, thieves have stealth and blindness at almost no cooldown.

It looks much more like a bug to me that an intended feature.

Blindness stomp is the most uneffective stomp around. Well of darkness pulses 1 time per second, once you missed the first downed autoattack, you can still prevent stomping.

You know most anti stomp downed skills actually have cast times right? Blind anti stomp works very well. In my experience, it works better than Stealth stomp btw.

Yes, and this links to the second point of my topic. Unbalance around anti-stomp skills.
By the way, you can still have luck and get your stomp prevented if you have a good timing and, also, Well of Darkness is on a 60s cooldown. You probably find blind stomp working better ’cause your blindess field has no cooldown.

(edited by sorrow.2364)

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Posted by: hackks.3687

hackks.3687

blowing an elite just for a stability stomp? pffft

just skip the stomp and nuke him down with #1 Lich spam! then /flex

blinds are really all Necro’s got for stomping. WoD can be pretty kitten effective for that. Not only blinds the target but blinds everyone in the area trying to help him. Means you don’t get interrupted by anyone inside it while stomping. Pretty nice. Worth a slot skill? Not always.

#2 works fine though. Not guaranteed to hit, but then nothing should be.

Vengeance is the only downed skill I have any real issue with on my Necro. Only because they seem to get up immune to all CC even though there’s no stability boon. Then they haste>stun>HB>stomp while majority of my skills are still on CD. Any other class they’d just be dead and respawning. Stupid Vengeance....

Hackkz/Riggamaroll
I’ve stayed at this party entirely too long

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Posted by: milo.6942

milo.6942

All these kids in forums think balance means each class should have equal access to everything every other class has. Maybe I rock your world but: that’s not what balance means. if darkness well gives blind every 1 sec it is very very good for stomping. i have 1 blind that i use for stomps… o-n-e and i time it properly to stomp.

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Posted by: Malicious.6742

Malicious.6742

Necros can fear ressing people

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Posted by: SwickHobo.5096

SwickHobo.5096

All these kids in forums think balance means each class should have equal access to everything every other class has. Maybe I rock your world but: that’s not what balance means. if darkness well gives blind every 1 sec it is very very good for stomping. i have 1 blind that i use for stomps… o-n-e and i time it properly to stomp.

Have you ever played a necro? Well of darkness is indeed a good stomping tool, however it has a 60 sec CD and the chances of you getting through a fight and not using it is at best 50/50. I’m not sure which class your talking about with your one blind, maybe scepter ele? But i’d take an instant cast blind on a ~10-20 sec Cd over a 60 sec CD that uses a utility slot any day of the week. Necros really don’t have an effective way to stomp like most other classes, which is fine, i rather leave that person lying on the ground and use him as bait so i can apply some insane condition pressure to any/all of hus revivee’s and still deny them the opportunity.

Necros can fear ressing people

So can several other classes and generally much better.

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Posted by: Tracker.6483

Tracker.6483

You retain your stability when you cancel Death Shroud. So you can double tap the class mechanic key for a quick 3s of stability.

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Posted by: Bong.6238

Bong.6238

For those of you who don’t know you can Stomp with Plague form and Death Shroud by pressing them at the same time. There’s a unique timing with the Death Shroud stomp and ress that sometimes causes the stomp to not go in, but it can be perfected.
You can also use your Fear (3) during a death shroud stomp w/o canceling.

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Posted by: sorrow.2364

sorrow.2364

Shroud stomp and Plague form are a sort of bug abusing since I think they aren’t intended by the developers, so I don’t want to talk about it.

Regarding stability stomp, don’t forget you are putting 30 trait points into Soul Reaping and using your Death Shroud that will go on cooldown. All this for a 3 seconds stability which other professions have free access to it.

@milo:
so what’s balance in your opinion? Giving some professions hell effective downed anti-stomping skills and easy stomp ability while some other just nothing? Downed state is a feature of every profession and all professions should have the same capability in stomping and prevent stomping.
Just look at Elementalists. Their downed state was just bad and now it is buffed (probably overbuffed) because their anti-stomping capability were subpar.

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Posted by: Colton.9460

Colton.9460

Wait are some people saying that necros cant complain about having no access to stability because they can blow their 180sec cool down for 30s of stability, or if they put 30 points into a tree and give up a grandmaster talent they can put their shroud on cooldown for a 2.8 sec stability(since the double tap does take some time), or that we can blow one of our best defensive utilities with a 60s cooldown and hope to time the blind right or get used to using an exploit that will be fixed as soon as the devs notice it?

Balance doesnt mean everyone can do everything but it also doesnt mean everyone but one can’t do something everyone else can with ease. Stomping with a necromancer sucks, if you dont think so you are wrong.

I am starting to hate these forums so much

“I’m watching you violate my game mode”

(edited by Colton.9460)

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Posted by: TGSlasher.1458

TGSlasher.1458

To down with an ele you have to blow one of your cd’s or trait into 2 sec stability on switch to earth (earth grandmaster trait). Stability is grated by our 90sec cd armour of earth. Or the more ridiculous one mist form (75sec cd), then the elite cancel for 25ish seconds of stability.

Slasher Sladorian – Charr Warrior – [DECM] | Sea of Sorrows
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows

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Posted by: Colton.9460

Colton.9460

To down with an ele you have to blow one of your cd’s or trait into 2 sec stability on switch to earth (earth grandmaster trait). Stability is grated by our 90sec cd armour of earth. Or the more ridiculous one mist form (75sec cd), then the elite cancel for 25ish seconds of stability.

Most classes have to blow a cooldown to get stability, but yes as an ele you have a much longer cooldown for your utility skills. The difference is that there are several skills that grant it to you; mist form, armor of earth( especially if traited to activate at 50% earth) or arcane shield, and the switch to earth stability to came used mid stomp making it dramatically more powerful than having to double tap DS then stomp. (ignoring tornado because like the necro elite it sucks to have to blow an elite for some stability.

Necros have to trait DS or blow our elite, thats it. It seems that Necros got niche skills and were deprived universal skill types while other classes got both. Maybe necros arent meant to stomp, but it seems like everyone else can do it pretty well. It makes me a sad panda.

P.S- this was not a stab at ele’s My main Sha is one, but after trying to play necro the past few weeks it seems even eles got more love.

“I’m watching you violate my game mode”

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Posted by: Stin.9781

Stin.9781

Not gonna argue, stomping with necro is harder then with other classes. I myself send my pet, and stand behind him warrios rocks,interupts wont reach me nor thief nor engineers pulls. Other then that, its teribad at stomping.

Former Devils Inside Thief R43