Still Catastrophic Matchmaking

Still Catastrophic Matchmaking

in PvP

Posted by: Om Im.7863

Om Im.7863

EU servers, between the 12th and the 13th of January 2016, clock in pics set to GMT+2. After two changes already implemented to the system, I guess the search range is still “expanding too much” and didn`t “become tighter”.

The amber in the last pic was a pre-HOT engie on zerker amulet and rifle that wouldn`t last more than 10 secs in a 1v1 against meta specs; running into fights upon re-spawn and getting Ferocity Buff when his team was double capped and getting wiped at their home. High mmr or not, I guess this is the deemed equivalent of a ruby player in a 5-man pre-made by an over-expanding search… yeah, more like going to terraform Jupiter.

And I guess if you are two teams matched from a mix-up of legendary and diamonds, if one team happens to get a ruby, you are at risk of 3 pips… so you better hope that ruby isn`t on bunker mesmer and that their team doesnt have 2 bunker eles on top… (500 by opposing team was achieved in approximately 9 min, not insta-win/snowballed, as can be seen in the pic. We were de-capping points and rotating but couldn`t win anything because of weaker team composition/individual specs). Also, emerald bunker mesmer and ruby DH is supposed to carry against diamond equivalents if in a pre-made, I guess… that higher mmr must mean they can carry regardless.

The posted pics are of the most radical match-ups I came across during that session (see clock in minimap). While soloq-ing, compared to before the matchmaking patch, I have gotten worse and worse teammates and opponents of the same division (diamond/ruby), where games break down to who has the most immovable bunkers; on top, if you happen to get at least one person who knows how to +1 properly, it`s gg before it started. For the first times while queuing solo in diamond, getting paired with people in the same division that can barely use their skills, let alone combo, or that fight off-point for 2 mins on a bunker spec against a rev while their team is struggling to cap something.

Since the patch, there are a number of posts in this forum that have documented the introduced discrepancies in match-making, whether they are detrimental or sudden long win streaks while soloq-ing. So, there is obviously a problem here and you can either be that legendary player that gets paired with a amber against a 5-man pre-made where ruby is its lowest division, or vice-versa and are lucky enough to have more bunkers, plus to constantly get worse opponents.

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