Still nothing done about matchmaking que

Still nothing done about matchmaking que

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Posted by: JMoney.8207

JMoney.8207

Dear anet,
With the many current updates that has been brought to GW2 one is still being overlooked. PvP matching making que. Its still the most unbalanced system I have ever played on. Last time I check putting a team that consisted of nothing but necros, rangers, mesmers, against a team with a variety (example warrior, guard, mesmer, necro, element etc) isn’t a fair way to match people up. It is as though the system is designed to see certain teams or classes fail within the PvP community. Because of this I have found little to no joy playing in PvP as I did many months ago. If there is ONE fix that can happen to PvP is keeping each team structured. Btw placing individuals who are diamond or legendary rank against those that are emerald, sapphire, or amber isn’t fair either. Please get your stuff together Anet.
Yours truly

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Posted by: Chaith.8256

Chaith.8256

Not a lot of complaints about matchmaking are a problem to deal with, except how it groups puts the bottom half of MMRs on one side vs. the top half of MMRs on the other.

If you see Amber’s in Legend, it’s because they’re partied with someone in that pip range of their own manipulation. All matches take place within a small-ish pip range. Class distribution is hardly a problem, if the players behind them are matched equally with the enemy. In extremely crippling comps like 3 thieves, people just switch.

All the problems are gonna be de-magnified as soon as teams stop being purposefully different in average player skill

Forum Lord Chaith
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Posted by: Prince Vingador.8067

Prince Vingador.8067

Not a lot of complaints about matchmaking are a problem to deal with, except how it groups puts the bottom half of MMRs on one side vs. the top half of MMRs on the other.

If you see Amber’s in Legend, it’s because they’re partied with someone in that pip range of their own manipulation. All matches take place within a small-ish pip range. Class distribution is hardly a problem, if the players behind them are matched equally with the enemy. In extremely crippling comps like 3 thieves, people just switch.

All the problems are gonna be de-magnified as soon as teams stop being purposefully different in average player skill

Class distribution is a real problem even if all skill players.
Do u remember 2014 all star tournament?
North america had a much worse team comp and we all knew that and the result was easy to understand why.

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Posted by: Shaogin.2679

Shaogin.2679

Well you could always make a team to guarantee you get a good team comp and decent players…..but yeah yeah yeah I know that takes too much effort, want Anet to perfectly hand pick teammates for you so you can put as little thought as possible into grinding out this whole league mess…..I get it.

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Posted by: Sooloo.1364

Sooloo.1364

Well you could always make a team to guarantee you get a good team comp and decent players…..but yeah yeah yeah I know that takes too much effort, want Anet to perfectly hand pick teammates for you so you can put as little thought as possible into grinding out this whole league mess…..I get it.

Is it wrong to expect the devs of this game to make it fun for everyone?

Still nothing done about matchmaking que

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Posted by: SolarDragon.7063

SolarDragon.7063

Not a lot of complaints about matchmaking are a problem to deal with, except how it groups puts the bottom half of MMRs on one side vs. the top half of MMRs on the other.

If you see Amber’s in Legend, it’s because they’re partied with someone in that pip range of their own manipulation. All matches take place within a small-ish pip range. Class distribution is hardly a problem, if the players behind them are matched equally with the enemy. In extremely crippling comps like 3 thieves, people just switch.

All the problems are gonna be de-magnified as soon as teams stop being purposefully different in average player skill

People switch?

Do you even play PvP?