Stomping with long legs!?

Stomping with long legs!?

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Posted by: Malcastus.6240

Malcastus.6240

Hey folks,

I keep wondering why people can avoid jumping down buildings, or vantage points to stomp. Stomping should require you to be within actual range of your foe, otherwise you can’t stomp, right?

Currently I do not know the range, but it seems unrealistic and goofy to be stomped from fifteen feet away, for example on the ground beneath the clocktower of Battle of Kyhlo (definitely not the only map where this “bug” occurs), from someone far above, not even in sight.

You have probably noticed that stomping someone who is beneath you works, no matter the distance. Often I see people stomping others from quite far away horizontically as well (around 8 feet).

I keep wondering if this is intentional or not. For me it breaks immersion, seems silly and can be upsetting, as tactically luring people away from a spot, or simply trying to hide, is rendered meaningless, because of an exploit/flaw.

Adding a radius from where stomping works would be sweet.

What do you think about this? Discuss.

Stomping with long legs!?

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Posted by: Davinci.8027

Davinci.8027

Lol, the thread title is pretty funny.
It’s not a bug. It’s meant to be the way it is.
Personally, I think it’s fine because it also entails possibly being knocked off of that high vantage point when stomping/resing…
And there already is a horizontal radius for stomping.

Stomping with long legs!?

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Posted by: gwawer.9805

gwawer.9805

its not even a stomp.. its more like a fist smash

an actual stomp would be pretty brutal looking…curbing ur foe to death

(edited by gwawer.9805)