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Posted by: Seyiwaji.4082

Seyiwaji.4082

Blur on NPC, + Regen + alac + time warp make it almost impossible to kill them

So Chronomancer are a big problem on the Stronghold map.
2 Chronomancers using mimic + Continuum shift, time warp and a tempest bring this map out of balance. You just can not kill the door breaker or their lord.

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Posted by: Ithilwen.1529

Ithilwen.1529

Please stop. Chronomancer just took a big hit. ANET broke it’s own rules especially to do an emergency hotfix to heavily nerf chrono bunker..

At this point you really just need to learn to play. ANET doesn’t need to nerf me (again) because of your lack of skill.

Mesmerising Girl

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

If the enemy has 2 chrono’s and a tempest. Couldn’t you focus the players that aren’t either of those?

Or hell, focus the chrono’s and force them to pop their distortions for themselves?

Or, even better. Run a large amount of archers, and a couple of heros into their base.
If they’re dedicating 3 of their bunkers to the boss, surely you could win the war of attrition based solely on points from channeling heros, and getting player kills.

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about your feedback, that we don’t even read it.” ~ Crystal Suzuki

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Posted by: NeXeD.3042

NeXeD.3042

Well I mean unkillable npcs, kinda ruin stronghold. There’s probably a fix just involving NPCs that won’t effect the mesmer.

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

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Posted by: Ramoth.9064

Ramoth.9064

Please stop. Chronomancer just took a big hit. ANET broke it’s own rules especially to do an emergency hotfix to heavily nerf chrono bunker..

At this point you really just need to learn to play. ANET doesn’t need to nerf me (again) because of your lack of skill.

So what? they need a bigger hit. Well of precog is a ridiculous ability by design and it shouldn’t exist.

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Posted by: Soa Cirri.6012

Soa Cirri.6012

Chronomancer are a big problem

They already got nerfed into the ground.

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Posted by: Manimarco Devil.1790

Manimarco Devil.1790

It is amazing the lack of brainpower used in this thread when the OP is talking about well of precog being used to keep the Lord invulnerable and yet people are just justifying that by saying mesmers have already been nerfed.

Chronomancer are a big problem

They already got nerfed into the ground.

Blatantly false as mesmers still exist in all forms of play. They got nerfed slightly and mesmers act like their class got deleted.

Battlelord Taeres

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Posted by: Soa Cirri.6012

Soa Cirri.6012

It is amazing the lack of brainpower used in this thread when the OP is talking about well of precog being used to keep the Lord invulnerable and yet people are just justifying that by saying mesmers have already been nerfed.

Chronomancer are a big problem

They already got nerfed into the ground.

Blatantly false as mesmers still exist in all forms of play. They got nerfed slightly and mesmers act like their class got deleted.

What about druids nuke healing the lord to full, or eles spamming heals and protection on the lord as well as auras with both offensive and defensive utility?

Mesmers dropped from the meta, that’s evidence enough. If you wanna talk about lord def, there’s more than just mesmers to look at, and it’s a bit disingenuous to single them out for a skill that lasts all of three seconds.

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Posted by: Manimarco Devil.1790

Manimarco Devil.1790

You can poison the lord and strip boons. There is nothing that can be done to an invulnerable target. Precog can be cast twice with f5 and alacrity with 2 mesmers can have decent uptime. Also mesmers have in no way shape or form dropped from the meta lmao.

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Posted by: Chip Skylark.2367

Chip Skylark.2367

Ithilwen.1529 why do you find it necessary to post in every single thread on this forum about how Anet hates mesmers?

Fact is they need further nerfs and they will most certainly get them. If you can’t play effectively after that, the L2p issue is on you.

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Posted by: Kharr.5746

Kharr.5746

All those people saying Chronomancer got nerfed, you should note that it was only nerfed for Conquest mode. Well of Precog was changed to prevent capturing a point.. which has no impact on Stronghold. It’s still insanely OP.

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Posted by: Seyiwaji.4082

Seyiwaji.4082

you know i play as main Chronomancer and there is really a problem with blur and heal on NPCs.
I just wonder why nobody stated it until now.
It is way too easy to farm people on stronghold like this. It is just out of Balance.

I changed the Title for sensitive people not to cry…

(edited by Seyiwaji.4082)

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Posted by: apharma.3741

apharma.3741

Well of precog has a 0.75s cast time and goes on a full cool down if interrupted…try interrupting it.

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Posted by: Soa Cirri.6012

Soa Cirri.6012

Also mesmers have in no way shape or form dropped from the meta lmao.

Double bunk mes is still meta??

And we’ve gone from 1 precog skill to now talking about 2 mesmers stacking everything specifically to keep lord alive. So compare this to two eles or two druids doing the same thing (and you want to talk about poison and boon strip, things few classes have access to? let’s talk about cleanse and spammable auras).

Judging the skill by its effect when stacked is more of an indictment against class stacking than the skill itself. Two DH could just wait out the rotation (or interrupt lol), then spam all their traps and insta-kill the lord. Mes bunks are pretty easy to avoid damage from, unlike say, revenant or scrapper, and while stacking precog wells, F5/alacrity etc will certainly give them an edge, it’s only that.

Take away precog and what do mesmers offer, at all? An elite that knocks-in and holds? DH has that. Chilling, slowing, etc? No monopoly on those.

They may have a reset, but reset is basically the new meta, shared across rev, ele, reaper, scrapper. All that’s left is alacrity, which is useful only under very specific conditions when an entire group is together, mostly in the form of PvE.

Everyone was clamoring for precog to no longer contribute to point cap. Well, it no longer contributes to point cap. And on top of that, shield got nerfed too! Now, you want more nerfs, when other classes have unlimited uptime on crazy sustain?

Please.

(BTW, I main Scrapper, which is OP)

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Posted by: SlayerSixx.5763

SlayerSixx.5763

Please stop. Chronomancer just took a big hit. ANET broke it’s own rules especially to do an emergency hotfix to heavily nerf chrono bunker..

At this point you really just need to learn to play. ANET doesn’t need to nerf me (again) because of your lack of skill.

I find it funny that you’re taking this personally.

Chrono is still a problem, I believe. That being said, simply make it so you can’t heal or buff NPCs. Nerfing a class due to a particular game mode isn’t the right way to go, tbh.

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Posted by: Rym.1469

Rym.1469

We can joke about Stronghold being ugly stepchild for ArenaNet, but OP brings the fair point. Remember that you can just Stronghold to Legendary division if you want to.

I’m still waiting for any update to this game mode. It’s such a shame it has never escaped beta state and seems to be left in dust.

[rude]Antagonistka – Revenant, EU.
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Posted by: Ithilwen.1529

Ithilwen.1529

If a chronomancer has Continuum split up, multiple clones to spend on it and WoP free… then you failed to play well against them.

If a chronomancer gets all the way to your lord without basically spending much power at all.. then you failed. Learn to Play.

You’re ticked off that at the very end of the game, a chrono used there defenses to help finish the lord. They wouldn’t have been able to do so unless you had let them get there without much effort.

Sorry, you were outplayed. Learn to Play.

Mesmerising Girl

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Posted by: meow one twenty.4376

meow one twenty.4376

If a chronomancer has Continuum split up, multiple clones to spend on it and WoP free… then you failed to play well against them.

If a chronomancer gets all the way to your lord without basically spending much power at all.. then you failed. Learn to Play.

You’re ticked off that at the very end of the game, a chrono used there defenses to help finish the lord. They wouldn’t have been able to do so unless you had let them get there without much effort.

Sorry, you were outplayed. Learn to Play.

Ignoring almost everything in this post, you got one thing very wrong. They are talking about a Chrono defending the Chrono’s lord, not the Chrono attacking the OP’s lord. Your post is irrelevant.

Alright meow, where were we?

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Posted by: Ithilwen.1529

Ithilwen.1529

It’s the same in either scenario. That’s pure sophistry. Either way, the chrono was obviously not under much pressure. The OP’s team got outplayed and that’s not a reason to cry for a nerf. Particularly right after a heavy nerf to the same skill.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

It’s the same in either scenario. That’s pure sophistry. Either way, the chrono was obviously not under much pressure. The OP’s team got outplayed and that’s not a reason to cry for a nerf. Particularly right after a heavy nerf to the same skill.

Well to be fair, precog was nerfed in the conquest format. It was buffed everywhere else.

It was pretty obvious Anet didnt go through the mental motions to forsee the various consequences of their balancing. There were various ways to handle precog and while they took the most obvious, it was hardly the most sensible.

Oh yeah, ok, they did alter the pre/after cast, but w/e.

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Posted by: Alekt.5803

Alekt.5803

It’s the same in either scenario. That’s pure sophistry. Either way, the chrono was obviously not under much pressure. The OP’s team got outplayed and that’s not a reason to cry for a nerf. Particularly right after a heavy nerf to the same skill.

Well to be fair, precog was nerfed in the conquest format. It was buffed everywhere else.

It was pretty obvious Anet didnt go through the mental motions to forsee the various consequences of their balancing. There were various ways to handle precog and while they took the most obvious, it was hardly the most sensible.

Oh yeah, ok, they did alter the pre/after cast, but w/e.

I must be lost. How was it buffed on other modes?

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Posted by: morrolan.9608

morrolan.9608

It’s the same in either scenario. That’s pure sophistry. Either way, the chrono was obviously not under much pressure. The OP’s team got outplayed and that’s not a reason to cry for a nerf. Particularly right after a heavy nerf to the same skill.

Well to be fair, precog was nerfed in the conquest format. It was buffed everywhere else.

It was pretty obvious Anet didnt go through the mental motions to forsee the various consequences of their balancing. There were various ways to handle precog and while they took the most obvious, it was hardly the most sensible.

Oh yeah, ok, they did alter the pre/after cast, but w/e.

I must be lost. How was it buffed on other modes?

Blur is an evade, distortion is invulnerability.

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Posted by: Nova Stiker.8396

Nova Stiker.8396

It is amazing the lack of brainpower used in this thread when the OP is talking about well of precog being used to keep the Lord invulnerable and yet people are just justifying that by saying mesmers have already been nerfed.

Chronomancer are a big problem

They already got nerfed into the ground.

Blatantly false as mesmers still exist in all forms of play. They got nerfed slightly and mesmers act like their class got deleted.

Correction: Bad mesmers act like their class got deleted

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

It’s the same in either scenario. That’s pure sophistry. Either way, the chrono was obviously not under much pressure. The OP’s team got outplayed and that’s not a reason to cry for a nerf. Particularly right after a heavy nerf to the same skill.

Well to be fair, precog was nerfed in the conquest format. It was buffed everywhere else.

It was pretty obvious Anet didnt go through the mental motions to forsee the various consequences of their balancing. There were various ways to handle precog and while they took the most obvious, it was hardly the most sensible.

Oh yeah, ok, they did alter the pre/after cast, but w/e.

I must be lost. How was it buffed on other modes?

Distortion is stronger than blur.

In distortion, you have invulnerability:
https://wiki.guildwars2.com/wiki/Invulnerability

Immune to damage, conditions being applied, and immune to CC.

However… Blur is an evade:
https://wiki.guildwars2.com/wiki/Evade

So… Some skills and effects cannot be evaded, they include:
- Skills with area denial purposes: Line of Warding, Ring of Warding, Unsteady Ground, Static Field, Temporal Curtain’s cripple, and many others. The guardian’s pull skill also cannot be evaded.
- Passive effects that trigger when the enemies are attacked: Retaliation, Auras
- Certain environmental traps/events/objects.

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about your feedback, that we don’t even read it.” ~ Crystal Suzuki

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Posted by: Ithilwen.1529

Ithilwen.1529

The skill is comparable in power to other skills. It also has a long cast and prevents taking points. The fact that the OP’s team failed to pressure the chrono was there fault. ANET has a hair trigger and a heavy hand nerfing Mesmer. Not unlike the way thieves have suffered because of the crying over stealth.

Understand the skill, realize the cast can be interrupted easily and the invulnerability lasts a short time. In short, learn to play.

Mesmerising Girl

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

The skill is comparable in power to other skills. It also has a long cast and prevents taking points. The fact that the OP’s team failed to pressure the chrono was there fault. ANET has a hair trigger and a heavy hand nerfing Mesmer. Not unlike the way thieves have suffered because of the crying over stealth.

Understand the skill, realize the cast can be interrupted easily and the invulnerability lasts a short time. In short, learn to play.

The cast can be interrupted?
Doesn’t bunker mes generally carry the trait that gives them stability for shattering?

With the low cooldown of mindwrack, they have no excuse for not popping stab to do their well.

On top of that, they’ll likely cast continuum shift in mid cast on the first well.

So that’s 2 stacks of stab that they should have, if they aren’t nubs.

Meaning you actually need a bit of organized CC on that, which is harder to pull off in SoloQ.

Not to mention they can just pop distortion right after continuum shift… Cause again, it’s free….

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

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Posted by: Ithilwen.1529

Ithilwen.1529

No I can’t “just pop distortion” or rather I’d be stupid to do so. That would expend all my clones. Continuum Shift would then be too short to be useful.

Yes I get some back for shattering if I am so traited. So, assuming I’m traited that way, I can use two skills in succession at reduced power for the second skill… that still doesn’t cover your fantasy. In addition it leaves me with very little attack or defense power.

That’s part of the balance. Yes I can chain skills, but if I want them to have useful duration and effect, I need to generate clones in between. I have to pace my CDs like everyone else.

I’d also note that my heal is often dependent on how many clones I have out. So popping multiple skills means that I am giving up most of my healing.

Sorry, learn to play.

Mesmerising Girl

(edited by Ithilwen.1529)

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

No I can’t “just pop distortion” or rather I’d be stupid to do so. Continuum Shift uses all my extant clones.

So no, I can’t “pop stab” and then WoP or continuum shift because doing so would expend my clones making the continuum shift ridiculously short.

You’re making up a fantasy here. Each of thos moves you allege I can do in sequence would use up all fo my extant clones or be of ridiculously short duration.

Yes I get some back for shattering if I am so traited. So, assuming I’m traited that way, I can use two skills in succession… that still doesn’t cover your fantasy.

Sorry, learn to play.

“Continuum Shift uses all my extant clones”
Uhmm, you still get 1 second of distortion from it, FOR FREE BECAUSE IT COMES BACK AFTER CONTINUUM SHIFT IS DONE.

Hello. YOUR CHARACTER COUNTS AS A CLONE. You know, illusionary persona? That thing we have by default now.

Dude, LEARN TO PLAY

Edit:
Also, if your only goal is to drop down precog for free, you can do that with 0 clones, by using continuum shift in the middle of the cast.
I know, because I do it with gravity well all the time when I’m +1’ing.

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

(edited by TheOneWhoSighs.7513)

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Posted by: Ithilwen.1529

Ithilwen.1529

No, I don’t get get clones back after continuum shift. nor does it recharge my shatters. That’s pure fantasy on your part.

If I have my f4 distortion shatter before continuum split I’ll still have it after. If I’ve used it, it will still be on CD. You’re dead wrong on that and it makes some of the rest of what you said meaningless.

Yes, I count as a clone. Using a shatter with only myself is minimally effective and a pure desperation move. I’d also point out that Mesmers have done that for years, it’s old news.

No distortion does not “come back” after continuum shift. CS doesn’t recharge shatters. That’s simply untrue. You are either being deliberately deceptive or don’t understand the skill

As to hitting continuum shift mid cast and distorting after… well I haven’t tried it. I’d be using up two major CDs just to use a slot skill twice. Dumb move really. Beside which, why would I distort while WoP was active? That makes no sense at all.

At this point I think you’re arguing for the sake of arguing. Can I use WoP twice in a row and distortion once using Continuum Shift? Yes. Is it a sound strategy to use up a slot skill, all my clones and two major cd’s to pull a trick like that? No, not 95% of the time.

It’s a noob move.

Mesmerising Girl

(edited by Ithilwen.1529)

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Posted by: Ramoth.9064

Ramoth.9064

No I can’t “just pop distortion” or rather I’d be stupid to do so. Continuum Shift uses all my extant clones.

So no, I can’t “pop stab” and then WoP or continuum shift because doing so would expend my clones making the continuum shift ridiculously short.

You’re making up a fantasy here. Each of thos moves you allege I can do in sequence would use up all fo my extant clones or be of ridiculously short duration.

Yes I get some back for shattering if I am so traited. So, assuming I’m traited that way, I can use two skills in succession… that still doesn’t cover your fantasy.

Sorry, learn to play.

“Continuum Shift uses all my extant clones”
Uhmm, you still get 1 second of distortion from it, FOR FREE BECAUSE IT COMES BACK AFTER CONTINUUM SHIFT IS DONE.

Hello. YOUR CHARACTER COUNTS AS A CLONE. You know, illusionary persona? That thing we have by default now.

Dude, LEARN TO PLAY

Edit:
Also, if your only goal is to drop down precog for free, you can do that with 0 clones, by using continuum shift in the middle of the cast.
I know, because I do it with gravity well all the time when I’m +1’ing.

I like it how he makes it sound like its hard to make a clone as a mesmer. doubyateeeeffelletwopee

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

No, I don’t get get clones back after continuum shift. nor does it recharge my shatters. That’s pure fantasy on your part.

If I have my f4 distortion shatter before continuum split I’ll still have it after. If I’ve used it, it will still be on CD. You’re dead wrong on that and it makes some of the rest of what you said pure fantasy.

Yes, I count as a clone. Using a shatter with only myself is minimally effective and a pure desperation move. I’d also point out that Mesmers have done that for years, it’s old news.

No distortion does not “come back” after continuum shift. CS doesn’t recharge shatters. That’s simply untrue. You are either being deliberately deceptive or don’t understand the skill

As to hitting continuum shift mid cast… well I haven’t tried it. I’d be using up two major CDs just to use a slot skill twice. Dumb move really.

At this point I think you’re arguing for the sake of arguing. Can I use WoP twice in a row using Continuum Shift? Yes. Is it a sound strategy to use up a slot skill and two major cd’s to pull a trick like that? No, not 95% of the time. It’s a noob move.

Wow.
^ That’s all I have left.

Just wow.

“No distortion does not “come back” after continuum shift. CS doesn’t recharge shatters."

Literally just tried it in game to make sure I wasn’t lying.

Worked just fine.

Edit:

I’m not sure if this is breaking community standards or not.

But I have to point it out.

The cognitive dissonance is strong in this one

Edit2:
The sad thing is, that I don’t even necessarily disagree with you entirely.
I was just pointing out a mechanic in the game, that makes the cast time for well of precog to be an insignificant problem in the majority of situations.

However, I don’t know how effective well of precog actually is in strong hold.
And I think if people would shift more towards damage, bunker mesmer would likely be knocked out of the meta entirely.

But then again, it’s only been a few days…
So such speculation is obviously error prone.

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

(edited by TheOneWhoSighs.7513)

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Posted by: Ithilwen.1529

Ithilwen.1529

I just took my Chronomancer into game and tried it. I formally admit that in one aspect I was wrong;

If I cast Continuum split and then f4 distortion, f4 is is in fact restored at the end of the continuum shift.

What I said was correct, Continuum Shift doesn’t recharge shatters. you can hower squeeze in a shatter during the CS.

So yes, I could use up Continuum Split, followed by distortion and this would cover my cast of well of precognition and leave me with f4 intact.

HOWEVER: WoP itself has a 3/4 second cast time. So unless I timed it perfectly CS would end before I could get WoP off. So, I’d lose the reuse of WoP if my button presses weren’t perfect.

I’d also point out that Continuum Split is on a 90 Second CD. In all probability you’re going to to use this skill 1-2 times in a match. So my use of f4 isn’t “free” by any stretch.

The OP’s team still got outplayed. A specialized series of moves like that , that is hard to pull off and requires major resources isn’t OP and is comparable to many other attack rotations used by other classes. Reaper for example can down me very quickly if I’m not cautious. Scrapper, thief….

Mesmerising Girl

(edited by Ithilwen.1529)

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Posted by: meow one twenty.4376

meow one twenty.4376

It’s the same in either scenario. That’s pure sophistry. Either way, the chrono was obviously not under much pressure. The OP’s team got outplayed and that’s not a reason to cry for a nerf. Particularly right after a heavy nerf to the same skill.

You’re right, you were purely using sophistry. It’s almost like a bunker build surviving is an unnatural occurance.

Alright meow, where were we?

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

I just took my Chronomancer into game and tried it. I formally admit that in one aspect I was wrong;

If I cast Continuum split and then f4 distortion, f4 is is in fact restored at the end of the continuum shift.

So yes, I could use up Continuum Split, followed by distortion and this would cover my cast of well of precognition and leave me with f4 intact.

HOWEVER: WoP itself has a 3/4 second cast time. So unless I timed it perfectly CS would end before I could get WoP off. So, I’d lose the reuse of WoP if my button presses weren’t perfect.

I’d also point out that Continuum Split is on a 90 Second CD. In all probability you’re going to to use this skill 1-2 times in a match.

The OP’s team still got outplayed. A specialized series of moves like that , that is hard to pull off and requires major resources isn’t OP and is comparable to many other attack rotations used by other classes. Reaper for example can down me very quickly if I’m not cautious. Scrapper, thief….

90 seconds is nothing when alacrity shaves off 1.66 seconds for every second.

With 100% alacrity up time, that makes it a 54 second cooldown.

Realistically, you’d see alacrity shave off anywhere between 10-20 seconds off the cooldown.

A match generally lasts between 4-8 minutes (This is based off of personal anecdote, YMMV). So you’d get anywhere between 3-7~ CS in a match, per mesmer.

They have 2.

While we’re at it, well of precog has a 45 second cooldown, or roughly 27 with full alacrity uptime.

Lets be reasonable an say alacrity shaves off 5-10 seconds. Which is half of what I predicted for CS. Since it is half the cooldown already.
Basic math, you’d have anywhere from 6-14 WoP without CS, per mesmer.

On top of the heal bombing of tempest.

Not to mention your own distortion spreads thanks to minor traits. So that will add a couple of seconds of distortion here and there.

All in all, I can see how it would be annoying for the OP.

And I can see how, with the wrong team comp facing it, it could cause problems.

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about your feedback, that we don’t even read it.” ~ Crystal Suzuki

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Posted by: Ithilwen.1529

Ithilwen.1529

100% Alacrity uptime? You’re dreaming. Nobody runs a maxed alacrity build. You are also assuming that WoP and other skills are cast each time they come off CD. That’s simply not going to happen in a real match.

Your numbers are based on the fiction of a Mesmer standing on a point, continually engaged and with nothing else to do using WoP every time it comes off of CD.

Be real please. The OP found it annoying because they lost. They got outplayed and they lost. Nerf the tears please.

Mesmerising Girl

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

100% Alacrity uptime? You’re dreaming. Nobody runs a maxed alacrity build. You are also assuming that WoP and other skills are cast each time they come off CD. That’s simply not going to happen in a real match.

Your numbers are based on the fiction of a Mesmer standing on a point, continually engaged and with nothing else to do using WoP every time it comes off of CD.

Be real please. The OP found it annoying because they lost. They got outplayed and they lost. Nerf the tears please.

Jeez.
You love strawman arguments, don’t you?

Sure, you aren’t going to see all of those wells in a game.
Didn’t say you were.

However, I stated the maximum possible.

sigh

Why am I even explaining this to the guy that didn’t know one of his class mechanics five minutes ago?

I’m a scrub mesmer main, and even I knew that.

You know what? Never mind.

Do your little dance, I need to sleep.

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

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Posted by: Sarrs.4831

Sarrs.4831

I fought a team with two bunker tempests not long ago, we won through points by Stability on the hero channeling and good treb use on the incoming doorbreakers. The treb is really how you push through those buffed doorbreakers.

I kinda wonder if the treb is/should be able to hit through Precog.

Nalhadia – Kaineng

(edited by Sarrs.4831)

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Posted by: Ithilwen.1529

Ithilwen.1529

I know my class mechanics. I didn’t happen to know your little twist. You talked about shattering (mind wrack ) followed by Continuum Shift and f4 to cover the casting of WoP.

I said that Continuum Shift doesn’t recharge shatters, which is correct. I misunderstood that you were casting f4 during CS.

Still, that’s hardly a “free” distortion since it involves the use of a 90 second CD.

You claimed that the 90 second cd was a weak argument based on fictional numbers that might happen with 100% alacrity uptime and skills used whenever they came off CD. I pointed out that such a scenario is patently ridiculous in a real match.

Beside which, 100% alacrity uptime isn’t attainable.

As to straw man arguments; A straw man argument involves creating a fictional argument that can easily be defeated with the intention of using that to bolster an argument. by defeating the false premise.

I have not done that. I defy you to show me where I have. Please don’t use terminology you don’t understand.

Mesmerising Girl

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Leave the mesmers alone, only thieves are allowed to make them misarble (soon >:) ), they just been nerfed and they don’t need it again. Pretty sure 3 guys at home Lord isn’t an issue when it the game also comes down to points as well. 1 or 2 guys could play with them while the rest of the team farm supplys and mist champions.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Seyiwaji.4082

Seyiwaji.4082

sigh…..
I just wanted to point some problems with Distortion and heal on NPCs, on the StrongHold map.

Most of us don’t queue This map anymore. When the dev realise, that there is an issue there. Maybe they ’ll do something.

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

What? People were moaning in the other thread that they was bored of conquest mode and that they only wanted to play stronk hold, no most of you don’t q it, that was a quick 180 turn there

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Mcrocha.3891

Mcrocha.3891

Tempests are worse. Mesmers can’t really do anything on like doorbreakers. If they’re camping lord you can just do other stuff. Tempests are just like pug stompers in stronghold it’s really annoying honestly. Unless you have a good team, I would venture to say that ~90% of matches are won by the team with a tempest, or if both teams have one, whichever one is better.

Local Charr Ruins Everything

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

I know my class mechanics. I didn’t happen to know your little twist. You talked about shattering (mind wrack ) followed by Continuum Shift and f4 to cover the casting of WoP.

I said that Continuum Shift doesn’t recharge shatters, which is correct. I misunderstood that you were casting f4 during CS.

Still, that’s hardly a “free” distortion since it involves the use of a 90 second CD.

You claimed that the 90 second cd was a weak argument based on fictional numbers that might happen with 100% alacrity uptime and skills used whenever they came off CD. I pointed out that such a scenario is patently ridiculous in a real match.

Beside which, 100% alacrity uptime isn’t attainable.

As to straw man arguments; A straw man argument involves creating a fictional argument that can easily be defeated with the intention of using that to bolster an argument. by defeating the false premise.

I have not done that. I defy you to show me where I have. Please don’t use terminology you don’t understand.

“You claimed that the 90 second cd was a weak argument based on fictional numbers that might happen with 100% alacrity uptime and skills used whenever they came off CD.”

“I defy you to show me where I have.”

Yeah. Are we forgetting the next, oh. Idk.
2 or 3 paragraphs I wrote?

Where I said, Realistically.

I can’t imagine why I’d say that. Can you?

And are we seriously forgetting what the entire argument was about?
You are going to use continuum shift anyway, because you want a second well of precog. Doing distortion here for the safe well cast IS OBVIOUS.

It took me 3 posts, before you finally recognized that shatters recharge when used in CS.
Where you blatantly stated:
“No distortion does not “come back” after continuum shift. CS doesn’t recharge shatters. That’s simply untrue. You are either being deliberately deceptive or don’t understand the skill”

So instead of thinking “Man, I’m misunderstanding his argument”.
You went “YOU’RE A LIAR! AND A SCRUB!”

sigh

And now, we’re going through the same thing.

Instead of slowing down and understanding my statements.
You want to attack something that I’m not even arguing.

This is a forum.
Please post responsibly.
If you’re having problems understanding what I’ve said, or you feel I’m not clear enough.
ASK FOR CLARIFICATION

Don’t just go off on a tangent because I gave theoretical maximums, and stated that I can see why the OP would be annoyed by it. And that if for some reason your team comp couldn’t do anything to it cough cough running all bunkers cough cough, then I can see how it could cause problems.

I didn’t state THIS IS TOTALLY WHAT HAPPENS IN GAMES!

But 4-5 CS in an average game on a mesmer, isn’t some unobtainable number. Nor is it a mark of a noob to use it that much.

When you’re +1’ing constantly, you have to burn cooldowns to get kills. It’s the name of the game.
And considering how quickly mesmer can get around on the map? Using a skill on cooldown isn’t that unusual either.

At the same time, this post is about 2 bunker mesmers, running a build that is built for stacking alacrity.

My 25-50% uptime estimate is probably lower than what they would actually be able to keep up.
Considering CS doesn’t reset alacrity, and shatters + wells give alacrity.

But you’ll also notice that my first post on this thread, was a list of suggestions on how to deal when faced with this.

Why? Why do you feel the need to drag things on unnecessarily, rather than admit that the class isn’t trash tier?

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

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Posted by: Ramoth.9064

Ramoth.9064

boom headshot? 15

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Posted by: Ithilwen.1529

Ithilwen.1529

Don’t try to trump up an argument with unattainable 100% alacrity uptime and then go back on it. You didn’t give theoretical maximums you used hyperbole to support an untenable argument.

And again.. what I said was correct, CS does not recharge shatters.

You didn’t estimate 50%, own up… you tried to make claims based on unattainable 100% alacrity uptime.

I find your faux reasonableness disingenuous. Talk to me, not the crowd. Why do you feel the need to use false arguments and propaganda to support nerfing a class that just received a heavy nerf rather than learn to play?

ps I still defy you to show me where I have used a strawman argument.

Mesmerising Girl

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

Don’t try to trump up an argument with unattainable 100% alacrity uptime and then go back on it. You didn’t give theoretical maximums you used hyperbole to support an untenable argument.

And again.. what I said was correct, CS does not recharge shatters.

You didn’t estimate 50%, own up… you tried to make claims based on unattainable 100% alacrity uptime.

I find your faux reasonableness disingenuous. Talk to me, not the crowd. Why do you feel the need to use false arguments and propaganda to support nerfing a class that just received a heavy nerf rather than learn to play?

ps I still defy you to show me where I have used a strawman argument.

Wow.
I’ve only seen someone as disingenuous as you be a troll.

So from this point forward, I’m going to assume (hope) you are one, and not waste my time on you.

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

[StrongHold][NPC Blur&Heal Balance]

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Posted by: Ithilwen.1529

Ithilwen.1529

@TOWS I wasn’t being a troll I was answering a post. Truthfully though.. I don’t place a high value on your opinion either. You consistently attack me. So, please do stay away from my posts. That would suit me fine.

Mesmerising Girl

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Posted by: TheOneWhoSighs.7513

TheOneWhoSighs.7513

@TOWS I wasn’t being a troll I was answering a post. Truthfully though.. I don’t place a high value on your opinion either. You consistently attack me. So, please do stay away from my posts. That would suit me fine.

“You consistently attack me”

Says the guy who’s first response directed at me contained:
“Sorry, learn to play.”

And that’s how I met your moth… errr. I mean, that’s how we’ve gotten to where we are now!

Where the disagreement was “No I can’t simply pop distortion, or rather that’d be stupid”.

And then we go through 3 posts to get to “well I guess I could”.

And then we drag onto “I’m still right, CS doesn’t recharge shatters!”

Which is only “correct” if you shatter before you do CS.
Which is true of every instant cast skill.

Won’t say every skill, because again, gravity well mid-cast CS is legit for insta-killing rangers when +1ing.

sigh

“Unused Development Initiative. We care so much
about your feedback, that we don’t even read it.” ~ Crystal Suzuki

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Posted by: Ross Biddle.2367

Ross Biddle.2367

@TOWS I wasn’t being a troll I was answering a post. Truthfully though.. I don’t place a high value on your opinion either. You consistently attack me. So, please do stay away from my posts. That would suit me fine.

Doesn’t everyone consistently attack you, Ithilwen?

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Posted by: Alekt.5803

Alekt.5803

Stronghold is failing because of premade abusing that sort of comp.

Alerie Despins