(edited by SobeSoul.6910)
Stronghold - Good, Bad and Ugly
THIS IS IT MATES, KEEP THEM OUT!
-cough, cough-
I’d just like to say a couple of things. Overall I agree with all your points (but MATE, the pirate voice actor is so awesome! MATECEPTION!!)
Bad 2) I feel as well this way. Voice Communication will be same or stronger in Stronghold than in Conquest. So we can say that matchmaking needs to improve to not get premades vs pugs or, more importantly, the high MMR problem (they get balanced being paired with “newer” players).
Although you can still carry like crazy with some builds, as people is (was) still not used to them.
Bad 5) One thing I really like about Stronghold and high lvl play is strategies. We saw some interesting initial splits and tactics in the Devs vs Devs Battle of the Bands (I always understood it as Battle of the Bans on the stream. lol). So I think it may reach an interesting high level play, easier to comentate and more engaging for the viewer.
Remember that they still have plenty of things to tweak, so if a strategy is too dominant, they can tune down some numbers like scoring on certain objectives, NPCs health, nerf builds, buff any other thing, etc… seems versatile and easier to balance than Conquest! That said, only time will say if it requires what it’s needed for high level play.
Ugly 1) Why did no one said that to me! I’d have loved to try it… but I hate playing condi Thief so…
Ugly 2) Can confirm, died a few times cuz of red circles. I didn’t know what I was stepping on, but I died in 1 second. Was pretty funny to be honest xD
As an Australian I am offended by your dislike of the word mate
Space Marine Z [GLTY]
I ran that set up hehe. I was a shoutbow warrior (Tribal Lord Sikari) escorting with AOE swiftness and my buddy Bioshoc K ran caltrops defense. We had some 3 min games and other total lock out games forcing enemies into defense with little room to progress. It was fantastic! :P
Warlord Sikari (80 Scrapper)