Crystal Desert Server, one of each classes at 80
Main Mesmer PVE, Necro and Engineer PVP
Main Mesmer PVE, Necro and Engineer PVP
Alright, I am not complaining about something that happened to me, it’s what I’ve done every game and I understand it is super cheap. A guardian friend and I (as a mesmer) followed three doorbreakers and two archers that were summoned right away. we attacked the guards before the npc’s got there, and even killed about 3 players who tried to stop us. The problem comes after the doors are broken. So he judges intervention the guards, I use the greatsword 5 for the knockback, and we kill them before they get our doorbreakers. Again keep in mind the enemy team is trying to stop us, at that point we just time our invulns and condition clear and flat out ignore them. Run up the hill, defending the npc’s, do the same thing to the veteran guards and get into the keep with the lord. Our entire team saw what we were doing, so did the enemy team, and everyone came running and we had a team fight while also fighting the lord. We then focused the lord, ignoring the enemy team, after killing cleric, downed it. I quickly summoned illusions, shattered them all with the f4 distortion, and stomped for win. It took three minutes. I felt like I cheated them, and this wasn’t just a one time thing. We did this strategy for every game we played, we win 3 to 6 minutes in each time. We never had to summon any other npc’s because I was able to lockdown and interrupt the enemies and my friend gave our npc’s buffs. I find it was just far to easy, that is my complaint. The guards need some sort of CC resistance or they can’t one shot the doorbreakers. That or after a door is broken all our npc’s should die, or something. I mean I could just stop doing this strat, but the fact it’s doable means it will happen when other people figure it out, so that isn’t fixing the problem.
Line breaks are important.
We waited 3 years boys. Enjoy the greatness.
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