Stronghold Improvements

Stronghold Improvements

in PvP

Posted by: Samurai Kent.5379

Samurai Kent.5379

The commune for getting door breakers, archers, supply and heroes need to be able to interrupt like the buffs in temple of the silent storm.

This will give players more of an incentive to fight for certain communes. Any player can just run a tanky build and sponge all the damage while they commune and this will limit the variety of builds which players can run in the future because of that.

Consider a limit on how many supplies that can be used by both teams in 1 game or a timer for when supplies resupply, this will prevent teams from snowballing. Also players would want to actually use the treb which you guys placed on the map. (the treb is useless unless there is an important fight at mid).

dat der ranger

Stronghold Improvements

in PvP

Posted by: ChoChoBo.6503

ChoChoBo.6503

from my experience you can interrupt them, just not with regular attacks, it has to be an actual crowd control skill. i.e. fear, knockdown, knockback, pull, luanch, daze, stun, etc. you know, skills that interrupt.

Stronghold Improvements

in PvP

Posted by: Oslaf Beinir.5842

Oslaf Beinir.5842

Lord should rally from securing a stomp on an enemy player.

prrrretty please?

Get In The Van Yo[PR] -Play on Far Shiverpeaks/Gunner’s Hold/Vabbi

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